How item spawns work
Each dot is a fixed loot point. The map is split into a grid of regions,
and every region has its own respawn timer (Items.Respawn_Time,
configured by the server). When the timer fires, the region tops up its
loot up to a fraction of its points (Items.Spawn_Chance,
usually 10–50%), so most points stay empty between refreshes.
Each chosen point rolls its table in two steps: first picks a rarity tier (Common / Rare / Epic / Legendary) by cumulative chance, then picks one item uniformly from that tier. The Drop Chance column above is the combined odds. A 100% entry only means this item is the sole candidate in that table — it does not mean the point will always be filled with it.
Items can also drop from killed zombies. The hollow squares on the map are zombie spawn zones whose loot table contains this item.
12 Gauge Dragon's Breath Shells
Where to find this Item
| Spawn Id | Spawn Name | Drop Chance | Map Points | Pool Size |
|---|---|---|---|---|
| 4480 | CA Whitney Military High Mags | 15.74 % | — | 10 |
| 4472 | CA Whitney Military High | 1.73 % | — | 55 |
| 4478 | CA Whitney Military High Zombie | 1.60 % | — | 51 |
GUID 0d5e2b95b7b5459f9940bb64b6d93a15
Type Magazine
Rarity Epic
ID 4200
Size_X 1
Size_Y 1
Amount 6
Count_Min 4
Count_Max 6
Calibers 1
Caliber_0 4008
Pellets 6
Tracer 4055
Range 3
Player_Damage 6
Zombie_Damage 10
Animal_Damage 10
Barricade_Damage 0
Structure_Damage 0
Vehicle_Damage 15
Resource_Damage 50
Object_Damage 15
Explosion 4053
Explosive
Explosion_Plays_Impact_Effects False
Blueprints
[
{
CategoryTag "d739926736374e5ba34b4ac6ffbb5c8f" // Ammunition
Operation FillTargetItem
InputItems this
Effect "7c8f83ff39864322a11f27e0081042d2" // CA_Refill_Magazine
}
{
CategoryTag "d739926736374e5ba34b4ac6ffbb5c8f" // Ammunition
Operation FillTargetItem
InputItems "cc4bb09ec0294ec6aae4bbf86089db58" // Dragon Breath Ammo Box
Effect "7c8f83ff39864322a11f27e0081042d2" // CA_Refill_Magazine
}
{
CategoryTag "d739926736374e5ba34b4ac6ffbb5c8f" // Ammunition
Operation FillTargetItem
InputItems "657906dab0c249b2be575c296671b1d3" // Dragon's Breath Magazine
Effect "7c8f83ff39864322a11f27e0081042d2" // CA_Refill_Magazine
}
{
CategoryTag "d739926736374e5ba34b4ac6ffbb5c8f" // Ammunition
Operation FillTargetItem
InputItems "0a5a4c9578254374a8e4d4f6775692dc" // Dragon's Breath Magazine
Effect "7c8f83ff39864322a11f27e0081042d2" // CA_Refill_Magazine
}
{
CategoryTag "d739926736374e5ba34b4ac6ffbb5c8f" // Ammunition
Operation FillTargetItem
InputItems "8ab533fa47ba41cea6eb256b361580f0" // Dragon's Breath Speedloader
Effect "7c8f83ff39864322a11f27e0081042d2" // CA_Refill_Magazine
}
]