2 x 2 (4)

Inventory Size

30

Amount

10

Blueprints

10 blueprints
Ammunition
Ammunition
Ammunition
Ammunition
Ammunition
Gear
5 x
+
10 x
=
Ammunition
Ammunition
Ammunition
Ammunition
How item spawns work

Each dot is a fixed loot point. The map is split into a grid of regions, and every region has its own respawn timer (Items.Respawn_Time, configured by the server). When the timer fires, the region tops up its loot up to a fraction of its points (Items.Spawn_Chance, usually 10–50%), so most points stay empty between refreshes.

Each chosen point rolls its table in two steps: first picks a rarity tier (Common / Rare / Epic / Legendary) by cumulative chance, then picks one item uniformly from that tier. The Drop Chance column above is the combined odds. A 100% entry only means this item is the sole candidate in that table — it does not mean the point will always be filled with it.

Items can also drop from killed zombies. The hollow squares on the map are zombie spawn zones whose loot table contains this item.

Buckshot Ammo Box Where to find this Item
100%
California 2 map chart
Hidden location
Spawn points exist outside the visible map area.
Outside the map
This spawn is outside the visible chart area.
Tap to open full map
Military Low Ammo 33.3 %
PMC Low Ammo 29.4 %
Hunting Ammo 28.6 %
Military Reactor Ammo 25.0 %
Tier2 Ammo 8.7 %
Research High Stash 5.5 %
Hunting 4.7 %
Military Low 0 3.0 %
Military Low 1 2.8 %
Military Reactor 2.7 %
Research High 2.7 %
Mercenaries Low 2.5 %
PMC Low 2.5 %
Military High 0 1.1 %
Military High 1 1.0 %
Mercenaries High 0.7 %
PMC High 0.7 %
Cache PMC Low 0.6 %
BBunker Richmans Low 0.6 %
BBunker Richmans High 0.6 %
Cache PMC High 0.6 %
Military Fort 0.2 %
No spawns on map.
Military Zombie Ammo 33.3 %
Military Zombie 0 4.5 %
Military Zombie 1 4.5 %
Military Zombie Elite 1 3.2 %
Military Zombie Elite 0 1.8 %
Military Reactor Zombie 1.4 %
Military Fort Zombie 0.4 %
No zombie drops.
No vendors trade this.
No airdrops on this map drop this.
Points = locations on map. Chance = drop chance per spawn. × = avg items per harvest.
Spawn Tables
Spawn Id Spawn Name Drop Chance Map Points Pool Size
4379 CA Military Low Ammo 33.33 % 3
4412 CA Military Zombie Ammo 33.33 % 3
4301 CA PMC Low Ammo 29.41 % 3
4341 CA Hunting Ammo 28.57 % 4
4445 CA Military Reactor Ammo 25.00 % 5
4470 CA Tier2 Ammo 8.70 % 8
4563 CA Research High Stash 5.46 % 38
4344 CA Hunting 4.74 % 17
4411 CA Military Zombie 0 4.46 % 16
4418 CA Military Zombie 1 4.46 % 16
4419 CA Military Zombie Elite 1 3.25 % 31
4376 CA Military Low 0 3.03 % 23
4295 CA Military Low 1 2.78 % 23
4442 CA Military Reactor 2.68 % 42
4284 CA Research High 2.66 % 57
4352 CA Mercenaries Low 2.50 % 30
4304 CA PMC Low 2.50 % 30
4413 CA Military Zombie Elite 0 1.79 % 30
4441 CA Military Reactor Zombie 1.40 % 53
4381 CA Military High 0 1.12 % 42
4294 CA Military High 1 1.03 % 43
4367 CA Mercenaries High 0.71 % 40
4308 CA PMC High 0.71 % 41
4462 CA Cache PMC Low 0.63 % 54
4466 CA BBunker Richmans Low 0.60 % 57
4467 CA BBunker Richmans High 0.57 % 61
4461 CA Cache PMC High 0.56 % 59
4434 CA Military Fort Zombie 0.36 % 48
4435 CA Military Fort 0.21 % 60
CA_Buckshot_Box.dat
GUID 1834230012c5401f81deb3c313696716
Type Supply
Rarity Rare
ID 6985

Size_X 2
Size_Y 2

Amount 30
Count_Min 20
Count_Max 30

Blueprints
[
	{
		CategoryTag "d739926736374e5ba34b4ac6ffbb5c8f" // Ammunition
		Operation FillTargetItem
		InputItems "e57fb734ab374300b6660a9a05dd8ba5" // 12 Gauge Buckshot Shells
		Effect "7c8f83ff39864322a11f27e0081042d2" // CA_Refill_Magazine
	}
	{
		CategoryTag "d739926736374e5ba34b4ac6ffbb5c8f" // Ammunition
		Operation FillTargetItem
		InputItems "ca00ec52fc75496eb15e0757ea6f1c1f" // Buckshot Magazine
		Effect "7c8f83ff39864322a11f27e0081042d2" // CA_Refill_Magazine
	}
	{
		CategoryTag "d739926736374e5ba34b4ac6ffbb5c8f" // Ammunition
		Operation FillTargetItem
		InputItems "095472561e0e425ca8bc4b5424f15cbf" // Buckshot Magazine
		Effect "7c8f83ff39864322a11f27e0081042d2" // CA_Refill_Magazine
	}
	{
		CategoryTag "d739926736374e5ba34b4ac6ffbb5c8f" // Ammunition
		Operation FillTargetItem
		InputItems this
		Effect "7c8f83ff39864322a11f27e0081042d2" // CA_Refill_Magazine
	}
	{
		CategoryTag "d739926736374e5ba34b4ac6ffbb5c8f" // Ammunition
		Operation FillTargetItem
		InputItems "8bf745fe9dab480d8eddda8d3a293484" // Buckshot Speedloader
		Effect "7c8f83ff39864322a11f27e0081042d2" // CA_Refill_Magazine
	}
]

InventoryAudio core.masterbundle:Sounds/Inventory/SmallGunAttachment.asset