2 x 2 (4)
Inventory Size
18
Amount
10
Blueprints
How item spawns work
Each dot is a fixed loot point. The map is split into a grid of regions,
and every region has its own respawn timer (Items.Respawn_Time,
configured by the server). When the timer fires, the region tops up its
loot up to a fraction of its points (Items.Spawn_Chance,
usually 10–50%), so most points stay empty between refreshes.
Each chosen point rolls its table in two steps: first picks a rarity tier (Common / Rare / Epic / Legendary) by cumulative chance, then picks one item uniformly from that tier. The Drop Chance column above is the combined odds. A 100% entry only means this item is the sole candidate in that table — it does not mean the point will always be filled with it.
Items can also drop from killed zombies. The hollow squares on the map are zombie spawn zones whose loot table contains this item.
Dragon Breath Ammo Box
Where to find this Item
| Spawn Id | Spawn Name | Drop Chance | Map Points | Pool Size |
|---|---|---|---|---|
| 4475 | CA Whitney Military Ammo | 13.33 % | — | 6 |
| 4481 | CA Whitney Military Low Zombie | 1.53 % | — | 44 |
| 4478 | CA Whitney Military High Zombie | 1.36 % | — | 51 |
| 4472 | CA Whitney Military High | 0.88 % | — | 55 |
| 4471 | CA Whitney Military Low | 0.46 % | — | 51 |
GUID cc4bb09ec0294ec6aae4bbf86089db58
Type Supply
Rarity Legendary
ID 6987
Size_X 2
Size_Y 2
Amount 18
Count_Min 6
Count_Max 18
Blueprints
[
{
CategoryTag "d739926736374e5ba34b4ac6ffbb5c8f" // Ammunition
Operation FillTargetItem
InputItems "0d5e2b95b7b5459f9940bb64b6d93a15" // 12 Gauge Dragon's Breath Shells
Effect "7c8f83ff39864322a11f27e0081042d2" // CA_Refill_Magazine
}
{
CategoryTag "d739926736374e5ba34b4ac6ffbb5c8f" // Ammunition
Operation FillTargetItem
InputItems this
Effect "7c8f83ff39864322a11f27e0081042d2" // CA_Refill_Magazine
}
{
CategoryTag "d739926736374e5ba34b4ac6ffbb5c8f" // Ammunition
Operation FillTargetItem
InputItems "657906dab0c249b2be575c296671b1d3" // Dragon's Breath Magazine
Effect "7c8f83ff39864322a11f27e0081042d2" // CA_Refill_Magazine
}
{
CategoryTag "d739926736374e5ba34b4ac6ffbb5c8f" // Ammunition
Operation FillTargetItem
InputItems "0a5a4c9578254374a8e4d4f6775692dc" // Dragon's Breath Magazine
Effect "7c8f83ff39864322a11f27e0081042d2" // CA_Refill_Magazine
}
{
CategoryTag "d739926736374e5ba34b4ac6ffbb5c8f" // Ammunition
Operation FillTargetItem
InputItems "8ab533fa47ba41cea6eb256b361580f0" // Dragon's Breath Speedloader
Effect "7c8f83ff39864322a11f27e0081042d2" // CA_Refill_Magazine
}
]
InventoryAudio core.masterbundle:Sounds/Inventory/SmallGunAttachment.asset