Plane
Engine Type
180 KPH (112 MPH)
Forward Speed
18 KPH (11 MPH)
Reverse Speed
1,400 HP
Health
9 (3 x 3)
Trunk Storage
1
Turret Seats
1,500 L
Fuel Capacity
1.00 L/s
Fuel Burn Rate
25 minutes
Full Tank Runtime
Yes
Can Be Locked
Protections
Invulnerable Puncture Proof
How vehicle spawns work
Each dot is a fixed vehicle spawn point. The server keeps the map populated up to a global vehicle cap. Whenever it decides to spawn one, it picks a random open spawn point (skipping any with another vehicle within ~8 metres), then rolls that point's table to choose which vehicle to spawn.
Vehicles only respawn after the previous one is destroyed, drowned, or
abandoned for Vehicles.Respawn_Time. The
Drop Chance column is the pool-relative weight: a
100% entry means this vehicle is the only candidate in
that pool, but the cap still limits how many exist at once.
Some maps use redirector assets, so the same spawn point can occasionally produce a re-skinned variant of the same base vehicle.
Fighter Jet
Where to find this Vehicle
| Spawn Id | Spawn Name | Drop Chance | Map Points | Pool Size |
|---|---|---|---|---|
| 4584 | CA Fighter Jet | 100.00 % | — | 1 |
GUID 4ce87e19a85d4408a43ba8b60b2ead00
Type Vehicle
Rarity Legendary
ID 4123
Speed_Min -4
Speed_Max 40
Steer_Min 8
Steer_Max 32
Brake 38
Lift 5
Fuel 1500
Health_Min 800
Health_Max 1200
Health 1400
Fuel_Burn_Rate 1
Default_Battery 7a4937c718bc46b79d38c23efb543cf4
LockMouse
Engine Plane
Sleds
Traction
Reclined
Cam_Follow_Distance 15
Air_Turn_Responsiveness 2
Air_Steer_Min 16
Air_Steer_Max 32
Trunk_Storage_X 3
Trunk_Storage_Y 3
Explosion 4104
Invulnerable
Tires_Invulnerable
Pitch_Drive 0.008
Turrets 1
Turret_0_Seat_Index 0
Turret_0_Item_ID 7044
Turret_0_Yaw_Min -135
Turret_0_Yaw_Max 135
Turret_0_Pitch_Min 85
Turret_0_Pitch_Max 180
PaintableSections
[
{
Path Model_0
MaterialIndex 0
}
{
Path Model_1
MaterialIndex 0
}
{
Path Ailerons_Models/Rudder_Right/Model_0
MaterialIndex 0
}
{
Path Ailerons_Models/Rudder_Left/Model_0
MaterialIndex 0
}
{
Path Ailerons_Models/Trailing_Flap_Right/Model_0
MaterialIndex 0
}
{
Path Ailerons_Models/Trailing_Flap_Left/Model_0
MaterialIndex 0
}
{
Path Ailerons_Models/Aileron_Right/Model_0
MaterialIndex 0
}
{
Path Ailerons_Models/Aileron_Left/Model_0
MaterialIndex 0
}
{
Path Ailerons_Models/Elevator_0
MaterialIndex 0
}
{
Path Objects/Chair_1
MaterialIndex 0
}
]
ExplosionBurnMaterialSections
[
{
Path Model_0
MaterialIndex 0
}
{
Path Model_1
MaterialIndex 0
}
{
Path Ailerons_Models/Rudder_Right/Model_0
MaterialIndex 0
}
{
Path Ailerons_Models/Rudder_Left/Model_0
MaterialIndex 0
}
{
Path Ailerons_Models/Trailing_Flap_Right/Model_0
MaterialIndex 0
}
{
Path Ailerons_Models/Trailing_Flap_Left/Model_0
MaterialIndex 0
}
{
Path Ailerons_Models/Aileron_Right/Model_0
MaterialIndex 0
}
{
Path Ailerons_Models/Aileron_Left/Model_0
MaterialIndex 0
}
{
Path Ailerons_Models/Elevator_0
MaterialIndex 0
}
{
Path Objects/Chair
MaterialIndex 0
}
{
Path Objects/Chair_1
MaterialIndex 0
}
]
DefaultPaintColors
[
"#A9AAAF" // Jet Grey
]
Has_Clip_Prefab false
Drops_Table_ID 4560
Drops_Min 6
Drops_Max 8
Valid_Speed_Up 250
Valid_Speed_Horizontal 250
Valid_Speed_Down 250