5 x 2 (10)

Inventory Size

Primary

Hand Slot

Semi, Safety

Firemodes

45m

Range

1.67 RPS

Firerate

0.25%

Durability Loss per Shot

Sight, Tactical, Grip

Hooks

0%

Movement Speed

-10 to 10 (30%)

Recoil X

35 to 45 (25%)

Recoil Y

Damage
Combat Damage
Head Spine Leg Arm
Player 32 21 18 18
Zombie 38 28 24 24
Animal 48 32 28 -
Structure Damage
Low Caliber
Damage
Barricade 12
Structure 8
Vehicle 15
Resource 10
Object 12

Magazines (1)

Magazines that can be attached to this weapon

Repair
0%
+
4 x
+
=
100%
Tool
+
=
5 x
Rio_Knockout.dat
GUID 3ab1b4dfe7224afdaa97e0d779072de3
Type Gun
Rarity Rare
Useable Gun
Slot Primary
ID 34018

Instantiated_Item_Name_Override Rio_Colpo
InspectAudioDef Items/Weapons/Guns/Shotgun/Rio_Colpo/Inspect.ogg
EquipAudioClip Items/Weapons/Guns/Sniper_Rifle/Rio_Arbalest/Equip.ogg
HammerAudioClip Items/Weapons/Guns/Shotgun/Rio_Colpo/Hammer.ogg
ReloadAudioClip Items/Weapons/Guns/Shotgun/Rio_Colpo/Reload.ogg

Shared_Skin_Lookup_ID 112
Shared_Skin_Apply_Visuals False

EquipableModelParent SpineHook
Size_X 5
Size_Y 2

Sight 34019
Magazine 34020

Hook_Sight
Hook_Tactical
Hook_Grip

Ammo_Min 2
Ammo_Max 6

Safety
Semi

Requires_NonZero_Attachment_Caliber true

Attachment_Calibers 6
// bipod, vert grip
Attachment_Caliber_0 36227
// bayo, lights
Attachment_Caliber_1 36226
// scopes
Attachment_Caliber_2 36230
// sights
Attachment_Caliber_3 36231
// barrel
Attachment_Caliber_4 36229
// Iron Sight
Attachment_Caliber_5 36237

Magazine_Calibers 1
Magazine_Caliber_0 36249

Range 45
Firerate 25
Action Pump
Unplace 0
Replace 0.1

Player_Damage 27
Player_Leg_Multiplier 0.7
Player_Arm_Multiplier 0.7
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.2

Zombie_Damage 35
Zombie_Leg_Multiplier 0.7
Zombie_Arm_Multiplier 0.7
Zombie_Spine_Multiplier 0.8
Zombie_Skull_Multiplier 1.1

Animal_Damage 40
Animal_Leg_Multiplier 0.7
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.2

Barricade_Damage 12
Structure_Damage 8
Vehicle_Damage 15
Resource_Damage 10
Object_Damage 12

Durability 0.25

Aim_In_Duration 0.175
Aiming_Movement_Speed_Multiplier 0.8
Spread_Aim 0.6
Spread_Hip 0.1

Ballistic_Steps 1

Recoil_Min_X -10
Recoil_Min_Y 35
Recoil_Max_X 10
Recoil_Max_Y 45

Recover_X 0.3
Recover_Y 0.25

Shake_Min_X -0.005
Shake_Min_Y 0.005
Shake_Min_Z -0.05
Shake_Max_X 0.005
Shake_Max_Y -0.005
Shake_Max_Z -0.1

Shell 36165
Muzzle 36171

Blueprints
[
	{
		Name Repair
		CategoryTag "732ee6ffeb18418985cf4f9fde33dd11" // Repair
		Operation RepairTargetItem
		InputItems
		[
			{
				ID "0dbfa634dd0d4f78a45f0999b37edef7" // Metal Scraps
				Amount 4
			}
			{
				ID "8eb400d5952e4c14bde472dfeccef93d" // Blowtorch
				Delete false
			}
		]
		Effect "84347b13028340b8976033c08675d458" // Wrench
	}
	{
		CategoryTag "ad1804b6945145f3b308738b0b8ea447" // Tools
		InputItems
		[
			{
				ID this
			}
			{
				ID "1a7d3ccce9e1499e877bab13638bdfcc" // Hammer
				Delete false
			}
		]
		OutputItems "0dbfa634dd0d4f78a45f0999b37edef7 x 5" // Metal Scraps
		Effect "84347b13028340b8976033c08675d458" // Wrench
	}
]