5 x 2 (10)

Inventory Size

Primary

Hand Slot

Semi, Safety

Firemodes

600m

Range

1.49 RPS

Firerate

1%

Durability Loss per Shot

Sight, Grip

Hooks

-15%

Movement Speed

-3.5 to 3.5 (-50%)

Recoil X

8 to 10 (50%)

Recoil Y

Damage
Combat Damage
Head Spine Leg Arm
Player 104 66 38 38
Zombie 225 112 90 90
Animal 225 105 75 -
Structure Damage
High Caliber
Damage
Barricade 20
Structure 40
Vehicle 100
Resource 250
Object 200

Magazines (1)

Magazines that can be attached to this weapon

Repair
Repair lvl.2
0%
+
10 x
+
=
100%
Tool
+
=
5 x
Rio_Grizzly.dat
GUID e2704d0aa6984c948f6f0442d6e818b0
Type Gun
Rarity Legendary
Useable Gun
Slot Primary
ID 34022

Instantiated_Item_Name_Override Rio_Grizzly

Size_X 5
Size_Y 2

Sight 34918
Magazine 34024

Hook_Sight
Hook_Grip

Ammo_Min 1
Ammo_Max 5

Shared_Skin_Lookup_ID 297
Shared_Skin_Apply_Visuals False

Safety
Semi

Unplace 0.37
Replace 0.45

Requires_NonZero_Attachment_Caliber true

Attachment_Calibers 5
// iron sight
Attachment_Caliber_0 36236
// bayo, lights
Attachment_Caliber_1 36226
// scopes
Attachment_Caliber_2 36230
// sights
Attachment_Caliber_3 36231
// bipod
Attachment_Caliber_4 36222

Magazine_Calibers 1
Magazine_Caliber_0 36207

Range 600
Bullet_Gravity_Multiplier 3.5
Ballistic_Travel 17

Firerate 28
Action Trigger

Equipable_Movement_Speed_Multiplier 0.85
Aim_In_Duration 0.55

Player_Damage_Bleeding Always

Player_Damage 95
Player_Leg_Multiplier 0.4
Player_Arm_Multiplier 0.4
Player_Spine_Multiplier 0.7
Player_Skull_Multiplier 1.1

Zombie_Damage 150
Zombie_Leg_Multiplier 0.6
Zombie_Arm_Multiplier 0.6
Zombie_Spine_Multiplier 0.75
Zombie_Skull_Multiplier 1.5

Animal_Damage 150
Animal_Leg_Multiplier 0.5
Animal_Spine_Multiplier 0.7
Animal_Skull_Multiplier 1.5

Barricade_Damage 20
Structure_Damage 40
Vehicle_Damage 100
Resource_Damage 250
Object_Damage 200

Invulnerable

Durability 1
Wear 4

Spread_Angle_Degrees 21.8
Spread_Aim 0.001

Recoil_Min_X -3.5
Recoil_Min_Y 8
Recoil_Max_X 3.5
Recoil_Max_Y 10

Recoil_Prone 0.25

Recover_X -0.5
Recover_Y 0.5

Shake_Min_X -0.005
Shake_Min_Y 0.005
Shake_Min_Z -0.01
Shake_Max_X 0.005
Shake_Max_Y -0.005
Shake_Max_Z -0.05

Muzzle 36171
Shell 36178

Blueprints
[
	{
		Name Repair
		CategoryTag "732ee6ffeb18418985cf4f9fde33dd11" // Repair
		Operation RepairTargetItem
		InputItems
		[
			{
				ID "0dbfa634dd0d4f78a45f0999b37edef7" // Metal Scraps
				Amount 10
			}
			{
				ID "8eb400d5952e4c14bde472dfeccef93d" // Blowtorch
				Delete false
			}
		]
		Skill Repair
		Skill_Level 2
		Effect "84347b13028340b8976033c08675d458" // Wrench
	}
	{
		CategoryTag "ad1804b6945145f3b308738b0b8ea447" // Tools
		InputItems
		[
			{
				ID this
			}
			{
				ID "1a7d3ccce9e1499e877bab13638bdfcc" // Hammer
				Delete false
			}
		]
		OutputItems "0dbfa634dd0d4f78a45f0999b37edef7 x 5" // Metal Scraps
		Effect "84347b13028340b8976033c08675d458" // Wrench
	}
]