5 x 2 (10)

Inventory Size

Primary

Hand Slot

Semi, Auto, Safety

Firemodes

225m

Range

1.67 RPS

Firerate

0.25%

Durability Loss per Shot

Sight, Tactical, Grip

Hooks

0%

Movement Speed

-2.5 to 2.5 (10%)

Recoil X

9 to 10 (50%)

Recoil Y

Damage
Combat Damage
Head Spine Leg Arm
Player 66 44 27 27
Zombie 148 59 29 29
Animal 120 48 36 -
Structure Damage
Low Caliber
Damage
Barricade 20
Structure 20
Vehicle 100
Resource 100
Object 100

Magazines (2)

Magazines that can be attached to this weapon

Repair
Repair lvl.2
0%
+
4 x
+
=
100%
Tool
+
=
6 x
Rio_Hellseher.dat
GUID 63d182b1beea4705bbe7c53fab1050b7
Type Gun
Rarity Legendary
Useable Gun
Slot Primary
ID 34025

Instantiated_Item_Name_Override Rio_Hellseher
EquipAudioClip Items/Weapons/Guns/Battle_Rifle/Rio_Herstal_0/Equip.ogg

Size_X 5
Size_Y 2

Sight 34002
Magazine 34006

Hook_Sight
Hook_Tactical
Hook_Grip

Ammo_Min 10
Ammo_Max 20

Safety
Semi
Auto

Requires_NonZero_Attachment_Caliber true

Attachment_Calibers 7
// bayo, lights
Attachment_Caliber_1 36226
// scopes
Attachment_Caliber_2 36230
// sights
Attachment_Caliber_3 36231
// barrel
Attachment_Caliber_4 36229
// bipod, vert grip
Attachment_Caliber_5 36227
// hori grip
Attachment_Caliber_6 36228
// Viper Sight
Attachment_Caliber_0 36246

Magazine_Calibers 1
Magazine_Caliber_0 36209

Range 225
Firerate 25
Action Trigger
Unplace 0
Replace 0

Player_Damage 55
Player_Leg_Multiplier 0.5
Player_Arm_Multiplier 0.5
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.2

Zombie_Damage 99
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.5

Animal_Damage 60
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 2

Barricade_Damage 20
Structure_Damage 20
Vehicle_Damage 100
Resource_Damage 100
Object_Damage 100

Durability 0.25

Aim_In_Duration 0.35
Spread_Angle_Degrees 19.29
Spread_Aim 0.004

Recoil_Min_X -2.5
Recoil_Min_Y 9
Recoil_Max_X 2.5
Recoil_Max_Y 10

Recover_X 0.1
Recover_Y 0.5

Shake_Min_X -0.0025
Shake_Min_Y 0.0025
Shake_Min_Z -0.001
Shake_Max_X 0.0025
Shake_Max_Y -0.0025
Shake_Max_Z -0.007

Muzzle 36170
Shell 36181

Blueprints
[
	{
		Name Repair
		CategoryTag "732ee6ffeb18418985cf4f9fde33dd11" // Repair
		Operation RepairTargetItem
		InputItems
		[
			{
				ID "0dbfa634dd0d4f78a45f0999b37edef7" // Metal Scraps
				Amount 4
			}
			{
				ID "8eb400d5952e4c14bde472dfeccef93d" // Blowtorch
				Delete false
			}
		]
		Skill Repair
		Skill_Level 2
		Effect "84347b13028340b8976033c08675d458" // Wrench
	}
	{
		CategoryTag "ad1804b6945145f3b308738b0b8ea447" // Tools
		InputItems
		[
			{
				ID this
			}
			{
				ID "1a7d3ccce9e1499e877bab13638bdfcc" // Hammer
				Delete false
			}
		]
		OutputItems "0dbfa634dd0d4f78a45f0999b37edef7 x 6" // Metal Scraps
		Effect "84347b13028340b8976033c08675d458" // Wrench
	}
]