2 x 1 (2)

Inventory Size

Any

Hand Slot

Semi, Safety

Firemodes

80m

Range

6.95 RPS

Firerate

1%

Durability Loss per Shot

-

Hooks

0%

Movement Speed

1 to 1 (90%)

Recoil X

1 to 2 (90%)

Recoil Y

Damage
Combat Damage
Head Spine Leg Arm
Player 12 8 6 6
Zombie 39 18 9 9
Animal 39 24 18 -
Structure Damage
Low Caliber
Damage
Barricade 0
Structure 0
Vehicle 1
Resource 0
Object 1

Magazines (2)

Magazines that can be attached to this weapon

Repair
0%
+
3 x
+
=
100%
Tool
+
=
2 x
Spawn Id Spawn Name Items
32001 Rio Civilian 42
32002 Rio Civilian Weapons 11
32003 Rio Civilian BB 7
Rio_BB_Pistol.dat
GUID 92d07542cdde4c65aa283046a960040b
Type Gun
Rarity Uncommon
Useable Gun
Slot Any
ID 34037

Can_Use_Underwater true

Instantiated_Item_Name_Override Rio_Leo
InspectAudioDef Items/Weapons/Guns/Handgun/Rio_Leo/Inspect_Funny_Haha.ogg
ReloadAudioClip Items/Weapons/Guns/Handgun/Rio_Leo/Reload.ogg
HammerAudioClip Items/Weapons/Guns/Handgun/Rio_Leo/Hammer.ogg
EquipAudioClip Items/Weapons/Guns/Handgun/Rio_Leo/Equip.ogg

Size_X 2
Size_Y 1
Size_Z 0.35

Barrel 34038
Magazine 34039

Ammo_Min 10
Ammo_Max 20

Safety
Semi

Requires_NonZero_Attachment_Caliber true

Magazine_Calibers 1
Magazine_Caliber_0 36202

Range 80
Bullet_Gravity_Multiplier 5
Ballistic_Travel 4

Alert_Radius 8
Firerate 6
Can_Aim_During_Sprint true
Action Trigger

Player_Damage 10
Player_Leg_Multiplier 0.6
Player_Arm_Multiplier 0.6
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.2

Zombie_Damage 30
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.3

Animal_Damage 30
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.3

Barricade_Damage 0
Structure_Damage 0
Vehicle_Damage 1
Resource_Damage 0
Object_Damage 1

Durability 1
Wear 2

Aim_In_Duration 0.15
Spread_Aim 0.05
Spread_Hip 0.1

Recoil_Min_X -1
Recoil_Min_Y 1
Recoil_Max_X -1
Recoil_Max_Y 2

Recover_X 0.9
Recover_Y 0.9

Shake_Min_X -0.01
Shake_Min_Y 0.01
Shake_Min_Z -0.1
Shake_Max_X 0.01
Shake_Max_Y -0.01
Shake_Max_Z -0.02

Blueprints
[
	{
		Name Repair
		CategoryTag "732ee6ffeb18418985cf4f9fde33dd11" // Repair
		Operation RepairTargetItem
		InputItems
		[
			{
				ID "0dbfa634dd0d4f78a45f0999b37edef7" // Metal Scraps
				Amount 3
			}
			{
				ID "8eb400d5952e4c14bde472dfeccef93d" // Blowtorch
				Delete false
			}
		]
		Effect "84347b13028340b8976033c08675d458" // Wrench
	}
	{
		CategoryTag "ad1804b6945145f3b308738b0b8ea447" // Tools
		InputItems
		[
			{
				ID this
			}
			{
				ID "1a7d3ccce9e1499e877bab13638bdfcc" // Hammer
				Delete false
			}
		]
		OutputItems "226956d0094b43ad89c2c6e655e0e52b x 2" // Plastic Pieces
		Effect "84347b13028340b8976033c08675d458" // Wrench
	}
]

Shell 0