4 x 2 (8)

Inventory Size

Primary

Hand Slot

Semi, Safety

Firemodes

200m

Range

0.56 RPS

Firerate

1%

Durability Loss per Shot

Sight, Tactical

Hooks

0%

Movement Speed

-1 to 1 (100%)

Recoil X

2 to 3 (100%)

Recoil Y

Damage
Combat Damage
Head Spine Leg Arm
Player 110 65 40 65
Zombie 137 75 37 37
Animal 500 500 500 -
Structure Damage
Low Caliber
Damage
Barricade 0
Structure 0
Vehicle 0
Resource 0
Object 0

Magazines (6)

Magazines that can be attached to this weapon

Repair
0%
+
6 x
+
=
100%
Tool
+
=
4 x
Spawn Id Spawn Name Items
32055 Brazil Camping Rio 123
32056 Rio Camping Weapons 7
Rio_Crossbow.dat
GUID caefbede56b04ef2ac3c18f555b11b74
Type Gun
Rarity Uncommon
Useable Gun
Slot Primary
ID 34044

Instantiated_Item_Name_Override Rio_Crossbow
EquipableModelParent SpineHook

Size_X 4
Size_Y 2

Shared_Skin_Lookup_ID 346
Shared_Skin_Apply_Visuals False

Alert_Radius 2
Barrel 354
Sight 34044
Magazine 34047

Hook_Sight
Hook_Tactical

Ammo_Min 1
Ammo_Max 1

Safety
Semi

Requires_NonZero_Attachment_Caliber true

Attachment_Calibers 6
// iron sight
Attachment_Caliber_0 36233
// bayo, lights
Attachment_Caliber_1 36226
// scopes
Attachment_Caliber_2 36230
// sights
Attachment_Caliber_3 36231
// bipod, vert grip
Attachment_Caliber_4 36227
// hori grip
Attachment_Caliber_5 36228

Magazine_Calibers 1
Magazine_Caliber_0 36201

Range 200
Ballistic_Travel 6
Bullet_Gravity_Multiplier 6

Firerate 75
Replace 0.6
Action String

Player_Damage 100
Player_Leg_Multiplier 0.4
Player_Arm_Multiplier 0.65
Player_Spine_Multiplier 0.65
Player_Skull_Multiplier 1.1

Zombie_Damage 125
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.1

Animal_Damage 500
Animal_Leg_Multiplier 1
Animal_Spine_Multiplier 1
Animal_Skull_Multiplier 1

Durability 1
Wear 3

Spread_Aim 0.001
Spread_Hip 0.2

Recoil_Min_X -1
Recoil_Min_Y 2
Recoil_Max_X 1
Recoil_Max_Y 3

Recover_X 1
Recover_Y 1

Shake_Min_X -0.005
Shake_Min_Y 0.005
Shake_Min_Z -0.05
Shake_Max_X 0.005
Shake_Max_Y -0.005
Shake_Max_Z -0.005

Blueprints
[
	{
		Name Repair
		CategoryTag "732ee6ffeb18418985cf4f9fde33dd11" // Repair
		Operation RepairTargetItem
		InputItems
		[
			{
				ID "0dbfa634dd0d4f78a45f0999b37edef7" // Metal Scraps
				Amount 6
			}
			{
				ID "8eb400d5952e4c14bde472dfeccef93d" // Blowtorch
				Delete false
			}
		]
		Effect "84347b13028340b8976033c08675d458" // Wrench
	}
	{
		CategoryTag "ad1804b6945145f3b308738b0b8ea447" // Tools
		InputItems
		[
			{
				ID this
			}
			{
				ID "1a7d3ccce9e1499e877bab13638bdfcc" // Hammer
				Delete false
			}
		]
		OutputItems "0dbfa634dd0d4f78a45f0999b37edef7 x 4" // Metal Scraps
		Effect "84347b13028340b8976033c08675d458" // Wrench
	}
]