4 x 2 (8)

Inventory Size

Primary

Hand Slot

Semi, Safety

Firemodes

35m

Range

4.17 RPS

Firerate

0.25%

Durability Loss per Shot

Sight

Hooks

0%

Movement Speed

-7 to 7 (40%)

Recoil X

38 to 43 (33%)

Recoil Y

Damage
Combat Damage
Head Spine Leg Arm
Player 34 23 20 20
Zombie 38 28 24 24
Animal 48 32 28 -
Structure Damage
Low Caliber
Damage
Barricade 10
Structure 7
Vehicle 10
Resource 10
Object 12

Magazines (1)

Magazines that can be attached to this weapon

Repair
0%
+
4 x
+
=
100%
Tool
+
=
5 x
Spawn Id Spawn Name Items
32064 Brazil BOPE Rio 45
32358 Rio Zombie BOPE 45
32333 Rio Boss BOPE 36
32065 Rio BOPE Weapons 8
Rio_Shockwave.dat
GUID c6b9e40e229d4379a26dc8acc11c18b5
Type Gun
Rarity Rare
Useable Gun
Slot Primary
ID 34868

Instantiated_Item_Name_Override Rio_Colpo
InspectAudioDef Items/Weapons/Guns/Shotgun/Rio_Colpo/Inspect.ogg

Shared_Skin_Lookup_ID 112
Shared_Skin_Apply_Visuals False

EquipableModelParent SpineHook
Size_X 4
Size_Y 2

Magazine 34020

Hook_Sight

Ammo_Min 2
Ammo_Max 6

Safety
Semi

Requires_NonZero_Attachment_Caliber true

Attachment_Calibers 5
// bayo, lights
Attachment_Caliber_1 36226
// scopes
Attachment_Caliber_2 36230
// sights
Attachment_Caliber_3 36231
// barrel
Attachment_Caliber_4 36229
// bipod, vert grip
Attachment_Caliber_0 36227

Magazine_Calibers 1
Magazine_Caliber_0 36249
Range 35
Firerate 10
Action Pump

Damage_Falloff_Multiplier 0.5
Damage_Falloff_Range 0.3

Unplace 0
Replace 0

Player_Damage 29
Player_Leg_Multiplier 0.7
Player_Arm_Multiplier 0.7
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.2

Zombie_Damage 35
Zombie_Leg_Multiplier 0.7
Zombie_Arm_Multiplier 0.7
Zombie_Spine_Multiplier 0.8
Zombie_Skull_Multiplier 1.1

Animal_Damage 40
Animal_Leg_Multiplier 0.7
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.2

Barricade_Damage 10
Structure_Damage 7
Vehicle_Damage 10
Resource_Damage 10
Object_Damage 12

Durability 0.25

Aim_In_Duration 0.125
Aiming_Movement_Speed_Multiplier 0.9
Spread_Angle_Degrees 5.71
Spread_Aim 0.6

Ballistic_Steps 1

Recoil_Min_X -7
Recoil_Min_Y 38
Recoil_Max_X 7
Recoil_Max_Y 43

Recover_X 0.4
Recover_Y 0.33

Shake_Min_X -0.005
Shake_Min_Y 0.005
Shake_Min_Z -0.05
Shake_Max_X 0.005
Shake_Max_Y -0.005
Shake_Max_Z -0.3

Shell 36165
Muzzle 36171

Blueprints
[
	{
		Name Repair
		CategoryTag "732ee6ffeb18418985cf4f9fde33dd11" // Repair
		Operation RepairTargetItem
		InputItems
		[
			{
				ID "0dbfa634dd0d4f78a45f0999b37edef7" // Metal Scraps
				Amount 4
			}
			{
				ID "8eb400d5952e4c14bde472dfeccef93d" // Blowtorch
				Delete false
			}
		]
		Effect "84347b13028340b8976033c08675d458" // Wrench
	}
	{
		CategoryTag "ad1804b6945145f3b308738b0b8ea447" // Tools
		InputItems
		[
			{
				ID this
			}
			{
				ID "1a7d3ccce9e1499e877bab13638bdfcc" // Hammer
				Delete false
			}
		]
		OutputItems "0dbfa634dd0d4f78a45f0999b37edef7 x 5" // Metal Scraps
		Effect "84347b13028340b8976033c08675d458" // Wrench
	}
]