5 x 2 (10)

Inventory Size

Primary

Hand Slot

Semi, Auto, Safety

Firemodes

600m

Range

2.08 RPS

Firerate

0.25%

Durability Loss per Shot

Sight, Grip

Hooks

0%

Movement Speed

-2.25 to 2.25 (-25%)

Recoil X

8.5 to 9.5 (40%)

Recoil Y

Damage
Combat Damage
Head Spine Leg Arm
Player 59 36 23 23
Zombie 157 63 31 31
Animal 59 36 27 -
Structure Damage
Low Caliber
Damage
Barricade 20
Structure 20
Vehicle 100
Resource 100
Object 100

Magazines (2)

Magazines that can be attached to this weapon

Repair
Repair lvl.2
0%
+
4 x
+
=
100%
Tool
+
=
6 x
Spawn Id Spawn Name Items
32064 Brazil BOPE Rio 45
32358 Rio Zombie BOPE 45
32259 Brazil Navy Rio 37
32373 Rio Zombie Navy 37
32333 Rio Boss BOPE 36
32065 Rio BOPE Weapons 8
32262 Rio Navy Weapons 6
Rio_Calango.dat
GUID 45485b3cdb844541b67ec52636cec528
Type Gun
Rarity Legendary
Useable Gun
Slot Primary
ID 34880

Instantiated_Item_Name_Override Rio_Calango
EquipAudioClip Items/Weapons/Guns/Sniper_Rifle/Rio_Arbalest/Equip.ogg
InspectAudioDef Items/Weapons/Guns/Marksman_Rifle/Rio_Calango/Inspect.ogg

Size_X 5
Size_Y 2

Magazine 34006
Sight 33878

Hook_Sight
Hook_Grip

Ammo_Min 10
Ammo_Max 20

Safety
Semi
Auto

Requires_NonZero_Attachment_Caliber true

Attachment_Calibers 4
// scopes
Attachment_Caliber_0 36230
// sights
Attachment_Caliber_1 36231
// barrel
Attachment_Caliber_2 36229
// bipod
Attachment_Caliber_3 36222

Magazine_Calibers 1
Magazine_Caliber_0 36209

Range 600
Bullet_Gravity_Multiplier 1.25
Firerate 20
Action Trigger
Unplace 0
Replace 0

Player_Damage 46
Player_Leg_Multiplier 0.5
Player_Arm_Multiplier 0.5
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.3

Zombie_Damage 105
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.5

Animal_Damage 46
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.3

Barricade_Damage 20
Structure_Damage 20
Vehicle_Damage 100
Resource_Damage 100
Object_Damage 100

Durability 0.25
Aim_In_Duration 0.3
Spread_Angle_Degrees 12.407
Spread_Aim 0.003

Recoil_Min_X -2.25
Recoil_Min_Y 8.5
Recoil_Max_X 2.25
Recoil_Max_Y 9.5

Recover_X -0.25
Recover_Y 0.4

Shake_Min_X -0.0025
Shake_Min_Y 0.0025
Shake_Min_Z -0.001
Shake_Max_X 0.0025
Shake_Max_Y -0.0025
Shake_Max_Z -0.01

Muzzle 36170
Shell 36181

Blueprints
[
	{
		Name Repair
		CategoryTag "732ee6ffeb18418985cf4f9fde33dd11" // Repair
		Operation RepairTargetItem
		InputItems
		[
			{
				ID "0dbfa634dd0d4f78a45f0999b37edef7" // Metal Scraps
				Amount 4
			}
			{
				ID "8eb400d5952e4c14bde472dfeccef93d" // Blowtorch
				Delete false
			}
		]
		Skill Repair
		Skill_Level 2
		Effect "84347b13028340b8976033c08675d458" // Wrench
	}
	{
		CategoryTag "ad1804b6945145f3b308738b0b8ea447" // Tools
		InputItems
		[
			{
				ID this
			}
			{
				ID "1a7d3ccce9e1499e877bab13638bdfcc" // Hammer
				Delete false
			}
		]
		OutputItems "0dbfa634dd0d4f78a45f0999b37edef7 x 6" // Metal Scraps
		Effect "84347b13028340b8976033c08675d458" // Wrench
	}
]