5 x 2 (10)

Inventory Size

Primary

Hand Slot

Semi, Safety

Firemodes

450m

Range

2.08 RPS

Firerate

1%

Durability Loss per Shot

Sight, Grip

Hooks

-15%

Movement Speed

-1 to 1 (100%)

Recoil X

5 to 5 (-25%)

Recoil Y

Damage
Combat Damage
Head Spine Leg Arm
Player 120 80 60 60
Zombie 165 90 45 45
Animal 108 79 59 -
Structure Damage
High Caliber
Damage
Barricade 50
Structure 60
Vehicle 100
Resource 250
Object 200

Magazines (1)

Magazines that can be attached to this weapon

Repair
Repair lvl.2
0%
+
10 x
+
=
100%
Tool
+
=
5 x
Rio_Arbalest.dat
GUID 87e3a71415f549e78fb149fdda0e1ef8
Type Gun
Rarity Legendary
Useable Gun
Slot Primary
ID 34916

Instantiated_Item_Name_Override Rio_Arbalest

Size_X 5
Size_Y 2
Size_Z 0.45
Size2_Z 0.8

Sight 34918
Magazine 34917

Hook_Sight
Hook_Grip

Ammo_Min 8
Ammo_Max 15

Unplace 0.4
Replace 0.45

Aiming_Movement_Speed_Multiplier 0.65
Equipable_Movement_Speed_Multiplier 0.85
Aim_In_Duration 0.35

Safety
Semi

Requires_NonZero_Attachment_Caliber true

Attachment_Calibers 5
// iron sight
Attachment_Caliber_0 36236
// bayo, lights
Attachment_Caliber_1 36226
// scopes
Attachment_Caliber_2 36230
// sights
Attachment_Caliber_3 36231
// bipod
Attachment_Caliber_4 36222

Magazine_Calibers 1
Magazine_Caliber_0 34916

Range 450
Bullet_Gravity_Multiplier 2.5
Ballistic_Travel 15

Firerate 20
Action Bolt
Gunshot_Rolloff_Distance 600
Alert_Radius 56

Player_Damage 100
Player_Leg_Multiplier 0.6
Player_Arm_Multiplier 0.6
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.2
Player_Damage_Bleeding Always

Zombie_Damage 150
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.1

Animal_Damage 99
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.1

Barricade_Damage 50
Structure_Damage 60
Vehicle_Damage 100
Resource_Damage 250
Object_Damage 200

Invulnerable

Durability 1
Wear 4

Spread_Angle_Degrees 19.29005
Spread_Aim 0.001

Recoil_Min_X -1
Recoil_Min_Y 5
Recoil_Max_X 1
Recoil_Max_Y 5

Recover_X 1
Recover_Y -0.25

Shake_Min_X -0.005
Shake_Min_Y 0.005
Shake_Min_Z -0.07
Shake_Max_X 0.005
Shake_Max_Y -0.005
Shake_Max_Z -0.1

Damage_Falloff_Range 0.6
Damage_Falloff_Multiplier 0.7

Muzzle 36171
Shell 36179

Blueprints
[
	{
		Name Repair
		CategoryTag "732ee6ffeb18418985cf4f9fde33dd11" // Repair
		Operation RepairTargetItem
		InputItems
		[
			{
				ID "0dbfa634dd0d4f78a45f0999b37edef7" // Metal Scraps
				Amount 10
			}
			{
				ID "8eb400d5952e4c14bde472dfeccef93d" // Blowtorch
				Delete false
			}
		]
		Skill Repair
		Skill_Level 2
		Effect "84347b13028340b8976033c08675d458" // Wrench
	}
	{
		CategoryTag "ad1804b6945145f3b308738b0b8ea447" // Tools
		InputItems
		[
			{
				ID this
			}
			{
				ID "1a7d3ccce9e1499e877bab13638bdfcc" // Hammer
				Delete false
			}
		]
		OutputItems "0dbfa634dd0d4f78a45f0999b37edef7 x 5" // Metal Scraps
		Effect "84347b13028340b8976033c08675d458" // Wrench
	}
]