2 x 2 (4)

Inventory Size

+10%

Armor

+10%

Explosion Armor

0%

Movement Speed

Similar Clothing (3)

There might be more than those listed here.

Apparel
+
=
3 x
Repair
0%
+
2 x
=
100%
Rio_Helmet_Construction_1.dat
GUID ed5f94d490b1465fb36637f6ed41151f
Type Hat
Useable Clothing
ID 34212

Size_X 2
Size_Y 2

Beard

Armor 0.9

Blueprints
[
	{
		CategoryTag "ebe755533bdd42d1871c3ac66b89530f" // Apparel
		InputItems
		[
			{
				ID this
			}
			{
				ID "1a7d3ccce9e1499e877bab13638bdfcc" // Hammer
				Delete false
			}
		]
		OutputItems "226956d0094b43ad89c2c6e655e0e52b x 3" // Plastic Pieces
		Effect "715f0e3b222d46b3af6c76759780e32b" // Rio_Tearing
	}
	{
		Name Repair
		CategoryTag "732ee6ffeb18418985cf4f9fde33dd11" // Repair
		Operation RepairTargetItem
		InputItems "226956d0094b43ad89c2c6e655e0e52b x 2" // Plastic Pieces
		Effect "7eceb9f7751d4634b572c8e236355104" // Rip
	}
]