2 x 1 (2)
Inventory Size
Any
Hand Slot
1.75m
Range
0.15%
Durability Loss per Hit
8m
Alert Radius
Damage
Combat Damage
| Head | Spine | Leg | Arm | |
|---|---|---|---|---|
| Player | 16 | 12 | 9 | 9 |
| Zombie | 38 | 21 | 10 | 10 |
| Animal | 38 | 21 | 10 | - |
Structure Damage
Low Caliber
| Damage | |
|---|---|
| Barricade | 5 |
| Structure | 5 |
| Vehicle | 35 |
| Resource | 15 |
| Object | 15 |
| Spawn Id | Spawn Name | Items |
|---|---|---|
| 32079 | Brazil Hypergaz Rio | 44 |
| 32074 | Brazil Mechanic Rio | 44 |
| 32369 | Rio Zombie Mechanic Special | 44 |
| 32367 | Rio Zombie Hypergaz | 36 |
| 32368 | Rio Zombie Mechanic | 36 |
| 32284 | Rio Cardboard Mechanic | 33 |
| 32102 | Brazil Hardware Rio | 25 |
| 32104 | Rio Hardware Tools | 7 |
| 32075 | Rio Mechanic Melee | 3 |
Rio_Wrench.dat
GUID 7bc7f5cef715427dbcb7359332af86c2
Type Melee
Useable Melee
Slot Any
ID 33114
Size_X 2
Size_Y 1
Range 1.75
Strength 1.5
Weak 0.37
Strong 0.37
Stamina 5
Player_Damage 15
Player_Leg_Multiplier 0.6
Player_Arm_Multiplier 0.6
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.1
Zombie_Damage 35
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.1
Animal_Damage 35
Animal_Leg_Multiplier 0.3
Animal_Spine_Multiplier 0.6
Animal_Skull_Multiplier 1.1
Barricade_Damage 5
Structure_Damage 5
Vehicle_Damage 35
Resource_Damage 15
Object_Damage 15
Durability 0.15
Blueprints
[
{
Name Repair
CategoryTag "732ee6ffeb18418985cf4f9fde33dd11" // Repair
Operation RepairTargetItem
InputItems "0dbfa634dd0d4f78a45f0999b37edef7 x 2" // Metal Scraps
Effect "84347b13028340b8976033c08675d458" // Wrench
}
{
CategoryTag "ad1804b6945145f3b308738b0b8ea447" // Tools
InputItems
[
{
ID this
}
{
ID "1a7d3ccce9e1499e877bab13638bdfcc" // Hammer
Delete false
}
]
OutputItems "0dbfa634dd0d4f78a45f0999b37edef7" // Metal Scraps
Effect "84347b13028340b8976033c08675d458" // Wrench
}
]
Repair
InventoryAudio core.masterbundle:Sounds/Inventory/SmallMetal.asset
AttackAudioClip core.masterbundle:Sounds/MeleeAttack_02.mp3
EquipAudioClip Sounds/Items/Equip_Item.wav
ImpactAudioDef Sounds/Weapons/Crowbar.asset