1 x 2 (2)
Inventory Size
Any
Hand Slot
1.75m
Range
0.1%
Durability Loss per Hit
8m
Alert Radius
Damage
Combat Damage
| Head | Spine | Leg | Arm | |
|---|---|---|---|---|
| Player | 42 | 31 | 24 | 24 |
| Zombie | 48 | 36 | 16 | 16 |
| Animal | 48 | 36 | 16 | - |
Structure Damage
Low Caliber
| Damage | |
|---|---|
| Barricade | 2 |
| Structure | 2 |
| Vehicle | 3 |
| Resource | 12 |
| Object | 3 |
| Spawn Id | Spawn Name | Items |
|---|---|---|
| 32052 | Rio Medical Hospital | 17 |
| 32113 | Rio Medical Surgeon | 5 |
Rio_Scalpel.dat
GUID 6d916e1dbf164dd380808202e80dd275
Type Melee
Useable Melee
Slot Any
ID 34113
Size_X 1
Size_Y 2
Size_Z 0.55
Range 1.75
Strength 1.3
Weak 0.4
Strong 0.4
Stamina 10
BladeIDs 2
BladeID_0 0
BladeID_1 4
Player_Damage 35
Player_Leg_Multiplier 0.7
Player_Arm_Multiplier 0.7
Player_Spine_Multiplier 0.9
Player_Skull_Multiplier 1.2
Zombie_Damage 40
Zombie_Leg_Multiplier 0.4
Zombie_Arm_Multiplier 0.4
Zombie_Spine_Multiplier 0.9
Zombie_Skull_Multiplier 1.2
Animal_Damage 40
Animal_Leg_Multiplier 0.4
Animal_Spine_Multiplier 0.9
Animal_Skull_Multiplier 1.2
Barricade_Damage 2
Structure_Damage 2
Vehicle_Damage 3
Resource_Damage 12
Object_Damage 3
Durability 0.1
Blueprints
[
{
Name Repair
CategoryTag "732ee6ffeb18418985cf4f9fde33dd11" // Repair
Operation RepairTargetItem
InputItems "0dbfa634dd0d4f78a45f0999b37edef7 x 2" // Metal Scraps
Effect "84347b13028340b8976033c08675d458" // Wrench
}
{
CategoryTag "ad1804b6945145f3b308738b0b8ea447" // Tools
InputItems
[
{
ID this
}
{
ID "1a7d3ccce9e1499e877bab13638bdfcc" // Hammer
Delete false
}
]
OutputItems "0dbfa634dd0d4f78a45f0999b37edef7" // Metal Scraps
Effect "84347b13028340b8976033c08675d458" // Wrench
}
]
AttackAudioClip core.masterbundle:Sounds/MeleeAttack_02.mp3
EquipablePrefab Items/Weapons/Melee/Rio_Scalpel/EquipablePrefab.prefab
EquipAudioClip Sounds/Items/Equip_Knife.wav