1 x 4 (4)
Inventory Size
Secondary
Hand Slot
2m
Range
0.2%
Durability Loss per Hit
8m
Alert Radius
Damage
Combat Damage
| Head | Spine | Leg | Arm | |
|---|---|---|---|---|
| Player | 37 | 27 | 20 | 20 |
| Zombie | 37 | 27 | 10 | 10 |
| Animal | 37 | 27 | 10 | - |
Structure Damage
Low Caliber
| Damage | |
|---|---|
| Barricade | 15 |
| Structure | 10 |
| Vehicle | 20 |
| Resource | 50 |
| Object | 20 |
| Spawn Id | Spawn Name | Items |
|---|---|---|
| 32055 | Brazil Camping Rio | 123 |
| 32105 | Brazil Farm Rio | 30 |
| 32365 | Rio Zombie Farm | 30 |
| 32106 | Rio Farm Weapons | 11 |
| 32056 | Rio Camping Weapons | 7 |
Rio_Shovel.dat
GUID e8d4c015c3024fb288aef4d6b94d8736
Type Melee
Useable Melee
Slot Secondary
ID 34124
Size_X 1
Size_Y 4
Use_Auto_Icon_Measurement true
Shared_Skin_Lookup_ID 1031
Shared_Skin_Apply_Visuals False
Range 2
Strong 0.375
Strength 1.5
Stamina 20
BladeIDs 3
BladeID_0 0
BladeID_1 4
BladeID_2 5
Player_Damage 34
Player_Leg_Multiplier 0.6
Player_Arm_Multiplier 0.6
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.1
Zombie_Damage 34
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.8
Zombie_Skull_Multiplier 1.1
Animal_Damage 34
Animal_Leg_Multiplier 0.3
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.1
Barricade_Damage 15
Structure_Damage 10
Vehicle_Damage 20
Resource_Damage 50
Object_Damage 20
Durability 0.2
Blueprints
[
{
Name Repair
CategoryTag "732ee6ffeb18418985cf4f9fde33dd11" // Repair
Operation RepairTargetItem
InputItems "0dbfa634dd0d4f78a45f0999b37edef7 x 2" // Metal Scraps
Effect "84347b13028340b8976033c08675d458" // Wrench
}
{
CategoryTag "ad1804b6945145f3b308738b0b8ea447" // Tools
InputItems
[
{
ID this
}
{
ID "1a7d3ccce9e1499e877bab13638bdfcc" // Hammer
Delete false
}
]
OutputItems "0dbfa634dd0d4f78a45f0999b37edef7" // Metal Scraps
Effect "84347b13028340b8976033c08675d458" // Wrench
}
]
AttackAudioClip core.masterbundle:Sounds/MeleeAttack_01.mp3
EquipAudioClip Sounds/Items/Equip_Item.wav
Should_Delete_At_Zero_Quality true