1 x 4 (4)

Inventory Size

Secondary

Hand Slot

2m

Range

0.2%

Durability Loss per Hit

8m

Alert Radius

Damage
Combat Damage
Head Spine Leg Arm
Player 37 27 20 20
Zombie 37 27 10 10
Animal 37 27 10 -
Structure Damage
Low Caliber
Damage
Barricade 15
Structure 10
Vehicle 20
Resource 50
Object 20
Repair
0%
+
2 x
=
100%
Tool
+
=
Spawn Id Spawn Name Items
32055 Brazil Camping Rio 123
32105 Brazil Farm Rio 30
32365 Rio Zombie Farm 30
32106 Rio Farm Weapons 11
32056 Rio Camping Weapons 7
Rio_Shovel.dat
GUID e8d4c015c3024fb288aef4d6b94d8736
Type Melee
Useable Melee
Slot Secondary
ID 34124

Size_X 1
Size_Y 4
Use_Auto_Icon_Measurement true

Shared_Skin_Lookup_ID 1031
Shared_Skin_Apply_Visuals False

Range 2
Strong 0.375
Strength 1.5
Stamina 20

BladeIDs 3
BladeID_0 0
BladeID_1 4
BladeID_2 5

Player_Damage 34
Player_Leg_Multiplier 0.6
Player_Arm_Multiplier 0.6
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.1

Zombie_Damage 34
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.8
Zombie_Skull_Multiplier 1.1

Animal_Damage 34
Animal_Leg_Multiplier 0.3
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.1

Barricade_Damage 15
Structure_Damage 10
Vehicle_Damage 20
Resource_Damage 50
Object_Damage 20

Durability 0.2

Blueprints
[
	{
		Name Repair
		CategoryTag "732ee6ffeb18418985cf4f9fde33dd11" // Repair
		Operation RepairTargetItem
		InputItems "0dbfa634dd0d4f78a45f0999b37edef7 x 2" // Metal Scraps
		Effect "84347b13028340b8976033c08675d458" // Wrench
	}
	{
		CategoryTag "ad1804b6945145f3b308738b0b8ea447" // Tools
		InputItems
		[
			{
				ID this
			}
			{
				ID "1a7d3ccce9e1499e877bab13638bdfcc" // Hammer
				Delete false
			}
		]
		OutputItems "0dbfa634dd0d4f78a45f0999b37edef7" // Metal Scraps
		Effect "84347b13028340b8976033c08675d458" // Wrench
	}
]

AttackAudioClip core.masterbundle:Sounds/MeleeAttack_01.mp3
EquipAudioClip Sounds/Items/Equip_Item.wav

Should_Delete_At_Zero_Quality true