2 x 1 (2)
Inventory Size
Any
Hand Slot
1.65m
Range
0.1%
Durability Loss per Hit
8m
Alert Radius
Damage
Combat Damage
| Head | Spine | Leg | Arm | |
|---|---|---|---|---|
| Player | 14 | 10 | 7 | 7 |
| Zombie | 14 | 7 | 3 | 3 |
| Animal | 14 | 7 | 3 | - |
Structure Damage
Low Caliber
| Damage | |
|---|---|
| Barricade | 13 |
| Structure | 13 |
| Vehicle | 10 |
| Resource | 25 |
| Object | 15 |
| Spawn Id | Spawn Name | Items |
|---|---|---|
| 32085 | Brazil Construction Rio | 32 |
| 32363 | Rio Zombie Construction | 32 |
| 32102 | Brazil Hardware Rio | 25 |
| 32086 | Rio Construction Weapons | 10 |
| 32104 | Rio Hardware Tools | 7 |
Rio_Drill.dat
GUID 8a80c4f6925d4a978f7ca9b7a7a58556
Type Melee
Rarity Uncommon
Useable Melee
Slot Any
ID 34129
Size_X 2
Size_Y 1
Range 1.65
BladeIDs 2
BladeID_0 0
BladeID_1 2
Player_Damage 13
Player_Leg_Multiplier 0.6
Player_Arm_Multiplier 0.6
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.1
Zombie_Damage 13
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.1
Animal_Damage 13
Animal_Leg_Multiplier 0.3
Animal_Spine_Multiplier 0.6
Animal_Skull_Multiplier 1.1
Barricade_Damage 13
Structure_Damage 13
Vehicle_Damage 10
Resource_Damage 25
Object_Damage 15
Durability 0.1
Wear 1
Blueprints
[
{
Name Repair
CategoryTag "732ee6ffeb18418985cf4f9fde33dd11" // Repair
Operation RepairTargetItem
InputItems "0dbfa634dd0d4f78a45f0999b37edef7 x 2" // Metal Scraps
Effect "84347b13028340b8976033c08675d458" // Wrench
}
{
CategoryTag "ad1804b6945145f3b308738b0b8ea447" // Tools
InputItems
[
{
ID this
}
{
ID "1a7d3ccce9e1499e877bab13638bdfcc" // Hammer
Delete false
}
]
OutputItems "0dbfa634dd0d4f78a45f0999b37edef7 x 3" // Metal Scraps
Effect "84347b13028340b8976033c08675d458" // Wrench
}
]
Repeated