1 x 2 (2)
Inventory Size
Any
Hand Slot
1.75m
Range
0.125%
Durability Loss per Hit
8m
Alert Radius
Damage
Combat Damage
| Head | Spine | Leg | Arm | |
|---|---|---|---|---|
| Player | 33 | 24 | 18 | 18 |
| Zombie | 55 | 30 | 15 | 15 |
| Animal | 55 | 30 | 15 | - |
Structure Damage
Low Caliber
| Damage | |
|---|---|
| Barricade | 45 |
| Structure | 20 |
| Vehicle | 35 |
| Resource | 45 |
| Object | 45 |
| Spawn Id | Spawn Name | Items |
|---|---|---|
| 32085 | Brazil Construction Rio | 32 |
| 32363 | Rio Zombie Construction | 32 |
| 32086 | Rio Construction Weapons | 10 |
Rio_Crowbar.dat
GUID c26451e09eee4e92b67bbd5d29088dab
Type Melee
Useable Melee
Slot Any
ID 34141
Size_X 1
Size_Y 2
Size_Z 0.6
Size2_Z 0.525
Shared_Skin_Lookup_ID 1032
Shared_Skin_Apply_Visuals False
Range 1.75
Strength 1.5
Weak 0.37
Strong 0.37
Stamina 10
Player_Damage 30
Player_Leg_Multiplier 0.6
Player_Arm_Multiplier 0.6
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.1
Zombie_Damage 50
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.1
Animal_Damage 50
Animal_Leg_Multiplier 0.3
Animal_Spine_Multiplier 0.6
Animal_Skull_Multiplier 1.1
Barricade_Damage 45
Structure_Damage 20
Vehicle_Damage 35
Resource_Damage 45
Object_Damage 45
Durability 0.125
Blueprints
[
{
Name Repair
CategoryTag "732ee6ffeb18418985cf4f9fde33dd11" // Repair
Operation RepairTargetItem
InputItems "0dbfa634dd0d4f78a45f0999b37edef7 x 3" // Metal Scraps
Effect "84347b13028340b8976033c08675d458" // Wrench
}
{
CategoryTag "ad1804b6945145f3b308738b0b8ea447" // Tools
InputItems
[
{
ID this
}
{
ID "1a7d3ccce9e1499e877bab13638bdfcc" // Hammer
Delete false
}
]
OutputItems "0dbfa634dd0d4f78a45f0999b37edef7 x 2" // Metal Scraps
Effect "84347b13028340b8976033c08675d458" // Wrench
}
]
AttackAudioClip core.masterbundle:Sounds/MeleeAttack_02.mp3
ImpactAudioDef Sounds/Weapons/Crowbar.asset