1 x 2 (2)

Inventory Size

Any

Hand Slot

1.75m

Range

0.125%

Durability Loss per Hit

8m

Alert Radius

Damage
Combat Damage
Head Spine Leg Arm
Player 33 24 18 18
Zombie 55 30 15 15
Animal 55 30 15 -
Structure Damage
Low Caliber
Damage
Barricade 45
Structure 20
Vehicle 35
Resource 45
Object 45
Repair
0%
+
3 x
=
100%
Tool
+
=
2 x
Spawn Id Spawn Name Items
32085 Brazil Construction Rio 32
32363 Rio Zombie Construction 32
32086 Rio Construction Weapons 10
Rio_Crowbar.dat
GUID c26451e09eee4e92b67bbd5d29088dab
Type Melee
Useable Melee
Slot Any
ID 34141

Size_X 1
Size_Y 2
Size_Z 0.6
Size2_Z 0.525

Shared_Skin_Lookup_ID 1032
Shared_Skin_Apply_Visuals False

Range 1.75
Strength 1.5
Weak 0.37
Strong 0.37
Stamina 10

Player_Damage 30
Player_Leg_Multiplier 0.6
Player_Arm_Multiplier 0.6
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.1

Zombie_Damage 50
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.1

Animal_Damage 50
Animal_Leg_Multiplier 0.3
Animal_Spine_Multiplier 0.6
Animal_Skull_Multiplier 1.1

Barricade_Damage 45
Structure_Damage 20
Vehicle_Damage 35
Resource_Damage 45
Object_Damage 45

Durability 0.125

Blueprints
[
	{
		Name Repair
		CategoryTag "732ee6ffeb18418985cf4f9fde33dd11" // Repair
		Operation RepairTargetItem
		InputItems "0dbfa634dd0d4f78a45f0999b37edef7 x 3" // Metal Scraps
		Effect "84347b13028340b8976033c08675d458" // Wrench
	}
	{
		CategoryTag "ad1804b6945145f3b308738b0b8ea447" // Tools
		InputItems
		[
			{
				ID this
			}
			{
				ID "1a7d3ccce9e1499e877bab13638bdfcc" // Hammer
				Delete false
			}
		]
		OutputItems "0dbfa634dd0d4f78a45f0999b37edef7 x 2" // Metal Scraps
		Effect "84347b13028340b8976033c08675d458" // Wrench
	}
]

AttackAudioClip core.masterbundle:Sounds/MeleeAttack_02.mp3
ImpactAudioDef Sounds/Weapons/Crowbar.asset