2 x 1 (2)

Inventory Size

4,080 HP

Health

LOW

Armor Tier

Wall

Construct

Yes

Repairable

Yes

Salvageable

Yes

Requires Pillars

Structure
Structure
Structure
Structure
+
+
=
Structure
Structure
Structure
Structure
+
+
=
Structure
Structure
Structure
Structure
+
=
Structure
Craft lvl.2
Structure
Craft lvl.2
Structure
Craft lvl.2
Structure
Craft lvl.2
Structure
Craft lvl.2
Structure
Craft lvl.2
Structure
Craft lvl.2
+
=
Structure
Craft lvl.2
+
=
Structure
Craft lvl.2
+
=
Structure
Craft lvl.2
+
=
Structure
Craft lvl.2
+
=
Structure
Craft lvl.2
+
=
Rio_Brick_Window_0.dat
GUID d2ef4906defb4c3f8d24d0dcb8863568
Type Structure
Rarity Epic
Useable Structure
Construct Wall
ID 33209

Size_X 2
Size_Y 1

Health 4080
Range 8
Armor_Tier Low

Explosion 19

Blueprints 18

// Architect
Blueprint_0_Type Structure
Blueprint_0_Supplies 3
Blueprint_0_Supply_0_ID 33093
Blueprint_0_Supply_1_ID 33042
Blueprint_0_Supply_1_Critical
Blueprint_0_Supply_2_ID 33972
Blueprint_0_Supply_2_Critical
Blueprint_0_Outputs 2
Blueprint_0_Output_0_ID 33209
Blueprint_0_Output_1_ID 33043
Blueprint_0_Build 27

Blueprint_0_Conditions 5
// Does not have encyclopedia
Blueprint_0_Condition_0_Type Item
Blueprint_0_Condition_0_ID 33976
Blueprint_0_Condition_0_Amount 1
Blueprint_0_Condition_0_Logic Less_Than
// Has not memorized
Blueprint_0_Condition_1_Type Flag_Bool
Blueprint_0_Condition_1_ID 39592
Blueprint_0_Condition_1_Value False
Blueprint_0_Condition_1_Logic Equal
Blueprint_0_Condition_1_Allow_Unset
// Prioritize emptier bags
Blueprint_0_Condition_2_Type Item
Blueprint_0_Condition_2_ID 33043
Blueprint_0_Condition_2_Amount 1
Blueprint_0_Condition_2_Logic Less_Than
// Prioritize emptier bags
Blueprint_0_Condition_3_Type Item
Blueprint_0_Condition_3_ID 33044
Blueprint_0_Condition_3_Amount 1
Blueprint_0_Condition_3_Logic Less_Than
// Prioritize emptier bags
Blueprint_0_Condition_4_Type Item
Blueprint_0_Condition_4_ID 33045
Blueprint_0_Condition_4_Amount 1
Blueprint_0_Condition_4_Logic Less_Than

Blueprint_0_Rewards 2
// Memorizer Flag + Book
Blueprint_0_Reward_0_Type Rewards_List_Asset
Blueprint_0_Reward_0_GUID f2214f2546f143219ca51ee6c07c4ded
// Memorizer Warning
Blueprint_0_Reward_1_Type Rewards_List_Asset
Blueprint_0_Reward_1_GUID 300307bd08e941febd2e56e30b43998e



// Architect
Blueprint_1_Type Structure
Blueprint_1_Supplies 3
Blueprint_1_Supply_0_ID 33093
Blueprint_1_Supply_1_ID 33043
Blueprint_1_Supply_1_Critical
Blueprint_1_Supply_2_ID 33972
Blueprint_1_Supply_2_Critical
Blueprint_1_Outputs 2
Blueprint_1_Output_0_ID 33209
Blueprint_1_Output_1_ID 33044
Blueprint_1_Build 27

Blueprint_1_Conditions 4
// Does not have encyclopedia
Blueprint_1_Condition_0_Type Item
Blueprint_1_Condition_0_ID 33976
Blueprint_1_Condition_0_Amount 1
Blueprint_1_Condition_0_Logic Less_Than
// Has not memorized
Blueprint_1_Condition_1_Type Flag_Bool
Blueprint_1_Condition_1_ID 39592
Blueprint_1_Condition_1_Value False
Blueprint_1_Condition_1_Logic Equal
Blueprint_1_Condition_1_Allow_Unset
// Prioritize emptier bags
Blueprint_1_Condition_2_Type Item
Blueprint_1_Condition_2_ID 33044
Blueprint_1_Condition_2_Amount 1
Blueprint_1_Condition_2_Logic Less_Than
// Prioritize emptier bags
Blueprint_1_Condition_3_Type Item
Blueprint_1_Condition_3_ID 33045
Blueprint_1_Condition_3_Amount 1
Blueprint_1_Condition_3_Logic Less_Than

Blueprint_1_Rewards 2
// Memorizer Flag + Book
Blueprint_1_Reward_0_Type Rewards_List_Asset
Blueprint_1_Reward_0_GUID f2214f2546f143219ca51ee6c07c4ded
// Memorizer Warning
Blueprint_1_Reward_1_Type Rewards_List_Asset
Blueprint_1_Reward_1_GUID 300307bd08e941febd2e56e30b43998e



// Architect
Blueprint_2_Type Structure
Blueprint_2_Supplies 3
Blueprint_2_Supply_0_ID 33093
Blueprint_2_Supply_1_ID 33044
Blueprint_2_Supply_1_Critical
Blueprint_2_Supply_2_ID 33972
Blueprint_2_Supply_2_Critical
Blueprint_2_Outputs 2
Blueprint_2_Output_0_ID 33209
Blueprint_2_Output_1_ID 33045
Blueprint_2_Build 27

Blueprint_2_Conditions 3
// Does not have encyclopedia
Blueprint_2_Condition_0_Type Item
Blueprint_2_Condition_0_ID 33976
Blueprint_2_Condition_0_Amount 1
Blueprint_2_Condition_0_Logic Less_Than
// Has not memorized
Blueprint_2_Condition_1_Type Flag_Bool
Blueprint_2_Condition_1_ID 39592
Blueprint_2_Condition_1_Value False
Blueprint_2_Condition_1_Logic Equal
Blueprint_2_Condition_1_Allow_Unset
// Prioritize emptier bags
Blueprint_2_Condition_2_Type Item
Blueprint_2_Condition_2_ID 33045
Blueprint_2_Condition_2_Amount 1
Blueprint_2_Condition_2_Logic Less_Than

Blueprint_2_Rewards 2
// Memorizer Flag + Book
Blueprint_2_Reward_0_Type Rewards_List_Asset
Blueprint_2_Reward_0_GUID f2214f2546f143219ca51ee6c07c4ded
// Memorizer Warning
Blueprint_2_Reward_1_Type Rewards_List_Asset
Blueprint_2_Reward_1_GUID 300307bd08e941febd2e56e30b43998e



// Architect
Blueprint_3_Type Structure
Blueprint_3_Supplies 3
Blueprint_3_Supply_0_ID 33093
Blueprint_3_Supply_1_ID 33045
Blueprint_3_Supply_1_Critical
Blueprint_3_Supply_2_ID 33972
Blueprint_3_Supply_2_Critical
Blueprint_3_Build 27

Blueprint_3_Conditions 2
// Does not have encyclopedia
Blueprint_3_Condition_0_Type Item
Blueprint_3_Condition_0_ID 33976
Blueprint_3_Condition_0_Amount 1
Blueprint_3_Condition_0_Logic Less_Than
// Has not memorized
Blueprint_3_Condition_1_Type Flag_Bool
Blueprint_3_Condition_1_ID 39592
Blueprint_3_Condition_1_Value False
Blueprint_3_Condition_1_Logic Equal
Blueprint_3_Condition_1_Allow_Unset

Blueprint_3_Rewards 2
// Memorizer Flag + Book
Blueprint_3_Reward_0_Type Rewards_List_Asset
Blueprint_3_Reward_0_GUID f2214f2546f143219ca51ee6c07c4ded
// Memorizer Warning
Blueprint_3_Reward_1_Type Rewards_List_Asset
Blueprint_3_Reward_1_GUID 300307bd08e941febd2e56e30b43998e



// Encyclopedia
Blueprint_4_Type Structure
Blueprint_4_Supplies 3
Blueprint_4_Supply_0_ID 33093
Blueprint_4_Supply_1_ID 33042
Blueprint_4_Supply_1_Critical
Blueprint_4_Supply_2_ID 33976
Blueprint_4_Supply_2_Critical
Blueprint_4_Outputs 2
Blueprint_4_Output_0_ID 33209
Blueprint_4_Output_1_ID 33043
Blueprint_4_Build 27

Blueprint_4_Conditions 4
// Has not memorized
Blueprint_4_Condition_0_Type Flag_Bool
Blueprint_4_Condition_0_ID 39592
Blueprint_4_Condition_0_Value False
Blueprint_4_Condition_0_Logic Equal
Blueprint_4_Condition_0_Allow_Unset
// Prioritize emptier bags
Blueprint_4_Condition_1_Type Item
Blueprint_4_Condition_1_ID 33043
Blueprint_4_Condition_1_Amount 1
Blueprint_4_Condition_1_Logic Less_Than
// Prioritize emptier bags
Blueprint_4_Condition_2_Type Item
Blueprint_4_Condition_2_ID 33044
Blueprint_4_Condition_2_Amount 1
Blueprint_4_Condition_2_Logic Less_Than
// Prioritize emptier bags
Blueprint_4_Condition_3_Type Item
Blueprint_4_Condition_3_ID 33045
Blueprint_4_Condition_3_Amount 1
Blueprint_4_Condition_3_Logic Less_Than

Blueprint_4_Rewards 2
// Memorizer Flag + Book
Blueprint_4_Reward_0_Type Rewards_List_Asset
Blueprint_4_Reward_0_GUID e99824e00eed4d739e1a6a153e66af31
// Memorizer Warning
Blueprint_4_Reward_1_Type Rewards_List_Asset
Blueprint_4_Reward_1_GUID 300307bd08e941febd2e56e30b43998e



// Encyclopedia
Blueprint_5_Type Structure
Blueprint_5_Supplies 3
Blueprint_5_Supply_0_ID 33093
Blueprint_5_Supply_1_ID 33043
Blueprint_5_Supply_1_Critical
Blueprint_5_Supply_2_ID 33976
Blueprint_5_Supply_2_Critical
Blueprint_5_Outputs 2
Blueprint_5_Output_0_ID 33209
Blueprint_5_Output_1_ID 33044
Blueprint_5_Build 27

Blueprint_5_Conditions 3
// Has not memorized
Blueprint_5_Condition_0_Type Flag_Bool
Blueprint_5_Condition_0_ID 39592
Blueprint_5_Condition_0_Value False
Blueprint_5_Condition_0_Logic Equal
Blueprint_5_Condition_0_Allow_Unset
// Prioritize emptier bags
Blueprint_5_Condition_1_Type Item
Blueprint_5_Condition_1_ID 33044
Blueprint_5_Condition_1_Amount 1
Blueprint_5_Condition_1_Logic Less_Than
// Prioritize emptier bags
Blueprint_5_Condition_2_Type Item
Blueprint_5_Condition_2_ID 33045
Blueprint_5_Condition_2_Amount 1
Blueprint_5_Condition_2_Logic Less_Than

Blueprint_5_Rewards 2
// Memorizer Flag + Book
Blueprint_5_Reward_0_Type Rewards_List_Asset
Blueprint_5_Reward_0_GUID e99824e00eed4d739e1a6a153e66af31
// Memorizer Warning
Blueprint_5_Reward_1_Type Rewards_List_Asset
Blueprint_5_Reward_1_GUID 300307bd08e941febd2e56e30b43998e



// Encyclopedia
Blueprint_6_Type Structure
Blueprint_6_Supplies 3
Blueprint_6_Supply_0_ID 33093
Blueprint_6_Supply_1_ID 33044
Blueprint_6_Supply_1_Critical
Blueprint_6_Supply_2_ID 33976
Blueprint_6_Supply_2_Critical
Blueprint_6_Outputs 2
Blueprint_6_Output_0_ID 33209
Blueprint_6_Output_1_ID 33045
Blueprint_6_Build 27

Blueprint_6_Conditions 2
// Has not memorized
Blueprint_6_Condition_0_Type Flag_Bool
Blueprint_6_Condition_0_ID 39592
Blueprint_6_Condition_0_Value False
Blueprint_6_Condition_0_Logic Equal
Blueprint_6_Condition_0_Allow_Unset
// Prioritize emptier bags
Blueprint_6_Condition_1_Type Item
Blueprint_6_Condition_1_ID 33045
Blueprint_6_Condition_1_Amount 1
Blueprint_6_Condition_1_Logic Less_Than

Blueprint_6_Rewards 2
// Memorizer Flag + Book
Blueprint_6_Reward_0_Type Rewards_List_Asset
Blueprint_6_Reward_0_GUID e99824e00eed4d739e1a6a153e66af31
// Memorizer Warning
Blueprint_6_Reward_1_Type Rewards_List_Asset
Blueprint_6_Reward_1_GUID 300307bd08e941febd2e56e30b43998e



// Encyclopedia
Blueprint_7_Type Structure
Blueprint_7_Supplies 3
Blueprint_7_Supply_0_ID 33093
Blueprint_7_Supply_1_ID 33045
Blueprint_7_Supply_1_Critical
Blueprint_7_Supply_2_ID 33976
Blueprint_7_Supply_2_Critical
Blueprint_7_Build 27

Blueprint_7_Conditions 1
// Has not memorized
Blueprint_7_Condition_0_Type Flag_Bool
Blueprint_7_Condition_0_ID 39592
Blueprint_7_Condition_0_Value False
Blueprint_7_Condition_0_Logic Equal
Blueprint_7_Condition_0_Allow_Unset

Blueprint_7_Rewards 2
// Memorizer Flag + Book
Blueprint_7_Reward_0_Type Rewards_List_Asset
Blueprint_7_Reward_0_GUID e99824e00eed4d739e1a6a153e66af31
// Memorizer Warning
Blueprint_7_Reward_1_Type Rewards_List_Asset
Blueprint_7_Reward_1_GUID 300307bd08e941febd2e56e30b43998e



// Memorized
Blueprint_8_Type Structure
Blueprint_8_Supplies 2
Blueprint_8_Supply_0_ID 33093
Blueprint_8_Supply_1_ID 33042
Blueprint_8_Supply_1_Critical
Blueprint_8_Outputs 2
Blueprint_8_Output_0_ID 33209
Blueprint_8_Output_1_ID 33043
Blueprint_8_Build 27

Blueprint_8_Conditions 4
// Has memorized
Blueprint_8_Condition_0_Type Flag_Bool
Blueprint_8_Condition_0_ID 39592
Blueprint_8_Condition_0_Value True
Blueprint_8_Condition_0_Logic Equal
// Prioritize emptier bags
Blueprint_8_Condition_1_Type Item
Blueprint_8_Condition_1_ID 33043
Blueprint_8_Condition_1_Amount 1
Blueprint_8_Condition_1_Logic Less_Than
// Prioritize emptier bags
Blueprint_8_Condition_2_Type Item
Blueprint_8_Condition_2_ID 33044
Blueprint_8_Condition_2_Amount 1
Blueprint_8_Condition_2_Logic Less_Than
// Prioritize emptier bags
Blueprint_8_Condition_3_Type Item
Blueprint_8_Condition_3_ID 33045
Blueprint_8_Condition_3_Amount 1
Blueprint_8_Condition_3_Logic Less_Than



// Memorized
Blueprint_9_Type Structure
Blueprint_9_Supplies 2
Blueprint_9_Supply_0_ID 33093
Blueprint_9_Supply_1_ID 33043
Blueprint_9_Supply_1_Critical
Blueprint_9_Outputs 2
Blueprint_9_Output_0_ID 33209
Blueprint_9_Output_1_ID 33044
Blueprint_9_Build 27

Blueprint_9_Conditions 3
// Has memorized
Blueprint_9_Condition_0_Type Flag_Bool
Blueprint_9_Condition_0_ID 39592
Blueprint_9_Condition_0_Value True
Blueprint_9_Condition_0_Logic Equal
// Prioritize emptier bags
Blueprint_9_Condition_1_Type Item
Blueprint_9_Condition_1_ID 33044
Blueprint_9_Condition_1_Amount 1
Blueprint_9_Condition_1_Logic Less_Than
// Prioritize emptier bags
Blueprint_9_Condition_2_Type Item
Blueprint_9_Condition_2_ID 33045
Blueprint_9_Condition_2_Amount 1
Blueprint_9_Condition_2_Logic Less_Than



// Memorized
Blueprint_10_Type Structure
Blueprint_10_Supplies 2
Blueprint_10_Supply_0_ID 33093
Blueprint_10_Supply_1_ID 33044
Blueprint_10_Supply_1_Critical
Blueprint_10_Outputs 2
Blueprint_10_Output_0_ID 33209
Blueprint_10_Output_1_ID 33045
Blueprint_10_Build 27

Blueprint_10_Conditions 2
// Has memorized
Blueprint_10_Condition_0_Type Flag_Bool
Blueprint_10_Condition_0_ID 39592
Blueprint_10_Condition_0_Value True
Blueprint_10_Condition_0_Logic Equal
// Prioritize emptier bags
Blueprint_10_Condition_1_Type Item
Blueprint_10_Condition_1_ID 33045
Blueprint_10_Condition_1_Amount 1
Blueprint_10_Condition_1_Logic Less_Than



// Memorized
Blueprint_11_Type Structure
Blueprint_11_Supplies 2
Blueprint_11_Supply_0_ID 33093
Blueprint_11_Supply_1_ID 33045
Blueprint_11_Supply_1_Critical
Blueprint_11_Build 27

Blueprint_11_Conditions 1
// Has memorized
Blueprint_11_Condition_0_Type Flag_Bool
Blueprint_11_Condition_0_ID 39592
Blueprint_11_Condition_0_Value True
Blueprint_11_Condition_0_Logic Equal



Blueprint_12_Type Structure
Blueprint_12_Supplies 1
Blueprint_12_Supply_0_ID 35169
Blueprint_12_Supply_0_Critical
Blueprint_12_Level 2
Blueprint_12_Skill Craft
Blueprint_12_Tool 34128
Blueprint_12_Build 27

Blueprint_13_Type Structure
Blueprint_13_Supplies 1
Blueprint_13_Supply_0_ID 35170
Blueprint_13_Supply_0_Critical
Blueprint_13_Level 2
Blueprint_13_Skill Craft
Blueprint_13_Tool 34128
Blueprint_13_Build 27

Blueprint_14_Type Structure
Blueprint_14_Supplies 1
Blueprint_14_Supply_0_ID 35171
Blueprint_14_Supply_0_Critical
Blueprint_14_Level 2
Blueprint_14_Skill Craft
Blueprint_14_Tool 34128
Blueprint_14_Build 27

Blueprint_15_Type Structure
Blueprint_15_Supplies 1
Blueprint_15_Supply_0_ID 35172
Blueprint_15_Supply_0_Critical
Blueprint_15_Level 2
Blueprint_15_Skill Craft
Blueprint_15_Tool 34128
Blueprint_15_Build 27

Blueprint_16_Type Structure
Blueprint_16_Supplies 1
Blueprint_16_Supply_0_ID 35173
Blueprint_16_Supply_0_Critical
Blueprint_16_Level 2
Blueprint_16_Skill Craft
Blueprint_16_Tool 34128
Blueprint_16_Build 27

Blueprint_17_Type Structure
Blueprint_17_Supplies 1
Blueprint_17_Supply_0_ID 35168
Blueprint_17_Supply_0_Critical
Blueprint_17_Level 2
Blueprint_17_Skill Craft
Blueprint_17_Tool 34128
Blueprint_17_Build 27

Item_Dropped_On_Destroy 873192c5f84249259dfd431944212d6d
Min_Items_Dropped_On_Destroy 3
Max_Items_Dropped_On_Destroy 9
SalvageItem 9bab1b2429044670b4ccc133f9a58fbc

PlacementAudioClip riodejaneiro.masterbundle:Sounds/Items/BrickPlacement.mp3
Has_Clip_Prefab false