1 x 1 (1)
Inventory Size
Spike
Build
15 HP
Health
No
Explosion
No
Requires Power
0s
Trap Cooldown
0s
Trap Setup Delay
Damage
Combat Damage
| Damage | |
|---|---|
| Player | 26 |
| Zombie | 35 |
| Animal | 35 |
| Vehicle | 0 |
Structure Damage
Low Caliber
| Damage | |
|---|---|
| Barricade | 0 |
| Structure | 0 |
| Resource | 0 |
| Object | 0 |
This item is not included in any spawn asset, but it doesn't necessarily mean that it doesn't spawn naturally on any of the maps.
Rio_Spikes_Glass.dat
GUID 8c18f5127e164bedb61adccf71f716af
Type Trap
Useable Barricade
Build Spike
ID 34041
Size_X 1
Size_Y 1
Health 15
Range 4
Radius 0.2
Offset 0.25
Player_Damage 26
Zombie_Damage 35
Animal_Damage 35
Explosion 96
Vulnerable
Unrepairable
Damage_Tires True
Blueprints
[
{
CategoryTag "31a59b5fec3f4ec5b2887b1ce4acb029" // Barricades
InputItems "287236eb52704370962aef0e58e9c7f6" // Glass Shards
OutputItems this
Effect "84347b13028340b8976033c08675d458" // Wrench
}
]
PlacementAudioClip core.masterbundle:Sounds/MetalPlacement.mp3
Has_Clip_Prefab false