1 x 1 (1)

Inventory Size

Spike

Build

15 HP

Health

No

Explosion

No

Requires Power

0s

Trap Cooldown

0s

Trap Setup Delay

Damage
Combat Damage
Damage
Player 26
Zombie 35
Animal 35
Vehicle 0
Structure Damage
Low Caliber
Damage
Barricade 0
Structure 0
Resource 0
Object 0
Barricade
Supply
Rio_Spikes_Glass.dat
GUID 8c18f5127e164bedb61adccf71f716af
Type Trap
Useable Barricade
Build Spike
ID 34041

Size_X 1
Size_Y 1

Health 15
Range 4
Radius 0.2
Offset 0.25

Player_Damage 26
Zombie_Damage 35
Animal_Damage 35

Explosion 96
Vulnerable
Unrepairable

Damage_Tires True

Blueprints
[
	{
		CategoryTag "31a59b5fec3f4ec5b2887b1ce4acb029" // Barricades
		InputItems "287236eb52704370962aef0e58e9c7f6" // Glass Shards
		OutputItems this
		Effect "84347b13028340b8976033c08675d458" // Wrench
	}
]

PlacementAudioClip core.masterbundle:Sounds/MetalPlacement.mp3
Has_Clip_Prefab false