1 x 1 (1)

Inventory Size

1

Amount

46

Blueprints

Supply
Salvage
=
2 x
Repair
0%
+
=
100%
Salvage
=
2 x
Repair
0%
+
=
100%
Tool
Utilities
Cook lvl.1
4 x
+
+
+
=
Utilities
Cook lvl.1
4 x
+
+
=
Utilities
Cook lvl.1
4 x
+
+
+
+
=
Utilities
Cook lvl.1
4 x
+
+
+
=
Tool
+
=
2 x
Salvage
=
2 x
Repair
0%
+
=
100%
Salvage
=
2 x
Repair
0%
+
=
100%
Salvage
=
2 x
Repair
0%
+
=
100%
Utilities
Cook lvl.1
4 x
+
+
=
Utilities
Cook lvl.1
4 x
+
+
=
Utilities
Cook lvl.1
4 x
+
=
Utilities
Cook lvl.1
4 x
+
+
+
=
2 x
Utilities
Cook lvl.1
4 x
+
+
+
=
2 x
Utilities
Cook lvl.1
4 x
+
+
=
2 x
Salvage
=
2 x
Tool
Barricade
Tool
=
2 x
Salvage
=
2 x
Repair
0%
+
=
100%
Salvage
=
2 x
Repair
0%
+
=
100%
Tool
Utilities
Cook lvl.1
4 x
+
=
2 x
Utilities
Cook lvl.1
4 x
+
=
2 x
Utilities
Cook lvl.1
4 x
+
=
2 x
Utilities
Cook lvl.1
4 x
=
2 x
Utilities
Cook lvl.1
2 x
+
+
=
Utilities
Cook lvl.1
2 x
+
+
=
2 x
Utilities
Cook lvl.1
2 x
+
+
=
2 x
Utilities
Cook lvl.1
2 x
+
=
2 x
Supply
=
4 x
Supply
=
2 x
Supply
Craft lvl.1
4 x
+
+
=
Supply
Craft lvl.1
4 x
+
+
=
Supply
Craft lvl.1
4 x
+
+
=
Supply
Craft lvl.1
4 x
+
=
Rio_Glass_Shards.dat
GUID 287236eb52704370962aef0e58e9c7f6
Type Supply
ID 33005

Size_X 1
Size_Y 1

Actions 1
Action_0_Type Blueprint
Action_0_Source 34041
Action_0_Blueprints 1
Action_0_Blueprint_0_Index 0

Blueprints
[
	{
		CategoryTag "d089feb7e43f40c5a7dfcefc36998cfb" // Supplies
		InputItems "8c18f5127e164bedb61adccf71f716af" // Broken Glass
		OutputItems this
		Effect "84347b13028340b8976033c08675d458" // Wrench
	}
]