1 x 2 (2)

Inventory Size

Spike

Build

40 HP

Health

No

Explosion

No

Requires Power

0s

Trap Cooldown

0s

Trap Setup Delay

Damage
Combat Damage
Damage
Player 30
Zombie 60
Animal 60
Vehicle 0
Structure Damage
Low Caliber
Damage
Barricade 0
Structure 0
Resource 0
Object 0
Barricade
6 x
=
Rio_Spikes_Pine.dat
GUID 14e485086f1d42f09fcaccc05e19fc1a
Type Trap
Rarity Uncommon
Useable Barricade
Build Spike
ID 34272

Size_X 1
Size_Y 2

Health 40
Range 4
Radius 0.2
Offset 0.25

Player_Damage 30
Zombie_Damage 60
Animal_Damage 60

Explosion 29
Vulnerable
Unrepairable
Unsalvageable

Blueprints
[
	{
		CategoryTag "31a59b5fec3f4ec5b2887b1ce4acb029" // Barricades
		InputItems "8d276b29546c4a31a6f9b5337e530a1f x 6" // Pine Stick
		OutputItems this
		Effect "84347b13028340b8976033c08675d458" // Wrench
	}
]

PlacementAudioClip core.masterbundle:Sounds/WoodenPlacement.mp3
Has_Clip_Prefab false