1 x 1 (1)

Inventory Size

1

Amount

62

Blueprints

Gear
+
=
4 x
Salvage
=
3 x
Structure
2 x
+
3 x
+
=
Barricade
+
+
=
Barricade
6 x
=
Barricade
3 x
+
2 x
=
Furniture
4 x
+
+
+
=
Furniture
4 x
+
+
+
=
Furniture
4 x
+
+
+
=
Furniture
4 x
+
+
=
Utilities
4 x
+
2 x
+
=
Utilities
4 x
+
2 x
+
=
Utilities
4 x
+
2 x
+
=
Utilities
4 x
+
2 x
=
Furniture
3 x
+
2 x
+
+
=
Furniture
3 x
+
2 x
+
+
=
Furniture
3 x
+
2 x
+
=
Furniture
7 x
+
3 x
+
+
=
Furniture
5 x
+
2 x
+
+
+
2 x
+
=
Furniture
5 x
+
2 x
+
+
+
2 x
+
=
Furniture
5 x
+
2 x
+
+
+
2 x
=
Barricade
5 x
+
+
+
=
Barricade
5 x
+
+
+
=
Barricade
5 x
+
+
=
Barricade
5 x
+
+
+
=
Barricade
5 x
+
+
+
=
Barricade
5 x
+
+
=
Tool
3 x
+
+
=
3 x
Tool
3 x
+
+
=
3 x
Tool
3 x
+
+
=
3 x
Tool
3 x
+
=
3 x
Supply
+
+
=
Utilities
6 x
+
2 x
+
=
Utilities
6 x
+
2 x
+
=
Utilities
6 x
+
2 x
+
=
Utilities
6 x
+
2 x
=
Supply
10 x
=
Salvage
=
10 x
Supply
+
+
=
Furniture
3 x
+
2 x
+
+
=
Furniture
3 x
+
2 x
+
+
=
Furniture
3 x
+
2 x
+
=
Barricade
Craft lvl.1
4 x
+
7 x
+
=
Barricade
Craft lvl.1
4 x
+
7 x
+
=
Barricade
Craft lvl.1
4 x
+
7 x
=
Barricade
=
2 x
5 x
Barricade
6 x
+
+
=
Barricade
6 x
+
+
=
Barricade
6 x
+
+
=
Barricade
6 x
+
=
Barricade
4 x
+
2 x
+
+
=
Furniture
3 x
+
2 x
+
+
=
Furniture
3 x
+
2 x
+
+
=
Furniture
3 x
+
2 x
+
=
Barricade
5 x
+
+
+
=
Barricade
5 x
+
+
+
=
Barricade
5 x
+
+
=
Furniture
2 x
+
2 x
+
+
=
Furniture
2 x
+
2 x
+
+
=
Furniture
2 x
+
2 x
+
=
Structure
2 x
+
3 x
+
=
Barricade
Craft lvl.1
+
+
2 x
=
Rio_Pine_Stick.dat
GUID 8d276b29546c4a31a6f9b5337e530a1f
Type Supply
Rarity Uncommon
ID 33026

Size_X 1
Size_Y 1

Blueprints
[
	{
		CategoryTag "cdb2df24b76d4c6e9d8411c940d8337f" // Gear
		InputItems
		[
			{
				ID "bc967d116c3046e3885a38552f653340" // Pine Plank
			}
			{
				ID "c6a1282faefc44ac92809772c6c3bf3b" // Saw
				Delete false
			}
		]
		OutputItems this x 4
		Effect "074b31ea4e2848de9eb52e004b4b33e5" // Rio_Saw
	}
]

Actions 1
Action_0_Type Blueprint
Action_0_Source 33087
Action_0_Blueprints 1
Action_0_Blueprint_0_Index 0