1 x 1 (1)

Inventory Size

+40%

Water

0%

Food

0%

Energy

0%

Health

0%

Virus

Repair
0%
+
=
100%
Supply
Cook lvl.3
+
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2 x
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Supply
Cook lvl.3
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2 x
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Supply
Cook lvl.3
+
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2 x
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Supply
Cook lvl.3
+
+
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2 x
+
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=
Supply
Cook lvl.3
+
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2 x
+
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=
Supply
Cook lvl.3
+
+
+
+
2 x
+
=
Supply
Cook lvl.3
+
+
+
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2 x
+
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=
Supply
Cook lvl.3
+
+
+
+
2 x
+
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=
Supply
Cook lvl.3
+
+
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2 x
+
=
Supply
Cook lvl.3
+
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2 x
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=
Supply
Cook lvl.3
+
+
+
+
2 x
+
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=
Supply
Cook lvl.3
+
+
+
+
2 x
+
=
Supply
Cook lvl.3
+
+
+
+
2 x
+
+
+
=
2 x
Supply
Cook lvl.3
+
+
+
+
2 x
+
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+
=
2 x
Supply
Cook lvl.3
+
+
+
+
2 x
+
+
=
2 x
Supply
Cook lvl.3
+
+
+
+
2 x
+
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=
Supply
Cook lvl.3
+
+
+
+
2 x
+
+
=
Supply
Cook lvl.3
+
+
+
+
2 x
+
+
=
Supply
Cook lvl.3
+
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+
+
2 x
+
+
=
Supply
Cook lvl.3
+
+
+
+
2 x
+
+
+
=
2 x
Spawn Id Spawn Name Items
32122 Brazil Grocer Rio 58
32160 Rio Food Grocery 55
32034 Brazil Food Rio 40
32036 Rio Food Bottled 12
Rio_Orange_Juice.dat
GUID 14d2ea92921c47459fa9056619e7b792
Type Water
Useable Consumeable
ID 33506

Size_X 1
Size_Y 1

Quality_Max 50

Water 40

Blueprints
[
	{
		Name Repair
		CategoryTag "732ee6ffeb18418985cf4f9fde33dd11" // Repair
		Operation RepairTargetItem
		InputItems "9060aaf5b95146fe927f1a06c27ab800" // Purification Tablets
		Effect "84347b13028340b8976033c08675d458" // Wrench
	}
]

ConsumeAudioClip core.masterbundle:Sounds/DrinkSwallow.mp3