2 x 1 (2)

Inventory Size

0%

Water

+60%

Food

0%

Energy

+5%

Health

0%

Virus

Supply
Cook lvl.1
+
=
Supply
Cook lvl.2
+
+
+
+
+
=
Supply
Cook lvl.2
+
+
+
+
+
=
Supply
Cook lvl.2
+
+
+
+
=
Supply
Cook lvl.2
2 x
+
+
+
+
2 x
+
+
=
Supply
Cook lvl.2
2 x
+
+
+
+
2 x
+
+
=
Supply
Cook lvl.2
2 x
+
+
+
+
2 x
+
=
Supply
Cook lvl.2
+
+
+
+
+
=
Supply
Cook lvl.2
2 x
+
+
+
+
2 x
+
+
=
Supply
Cook lvl.1
+
+
=
Supply
Cook lvl.1
2 x
+
3 x
+
+
=
3 x
Supply
Cook lvl.2
+
+
=
Supply
Cook lvl.2
+
+
+
=
Supply
Cook lvl.2
+
+
=
Supply
Cook lvl.2
2 x
+
+
+
+
=
2 x
Supply
Cook lvl.2
2 x
+
+
+
+
=
2 x
Supply
Cook lvl.2
2 x
+
+
+
=
2 x
Supply
Cook lvl.2
+
+
=
Supply
Cook lvl.2
2 x
+
+
+
+
=
2 x
Supply
Cook lvl.3
+
+
+
+
=
Supply
Cook lvl.3
+
+
+
+
=
Supply
Cook lvl.3
+
+
+
=
Supply
Cook lvl.3
2 x
+
+
+
+
=
2 x
Supply
Cook lvl.3
2 x
+
+
+
+
+
=
2 x
Supply
Cook lvl.3
2 x
+
+
+
+
=
2 x
Supply
Cook lvl.3
+
+
+
+
=
Supply
Cook lvl.3
2 x
+
+
+
+
=
2 x
Supply
+
=
3 x
Rio_Beef_Cooked.dat
GUID 56f3aae8db554d66a9fb8450567eb7f6
Type Food
Useable Consumeable
ID 33440

Size_X 2
Size_Y 1

Health 5
Food 60

Blueprints
[
	{
		CategoryTag "d089feb7e43f40c5a7dfcefc36998cfb" // Supplies
		InputItems
		[
			{
				ID "cca7af1dcec74346a1d7ba1a30af7424" // Raw Beef
			}
			{
				ID "0c95125c03384854bec9c5597bbe3a39" // Frying Pan
				Delete false
			}
		]
		OutputItems this
		Skill Cook
		Skill_Level 1
		RequiresNearbyCraftingTags
		[
			"20f30322bbcc4b01a4f116d22b24c21a" // Heat Source
		]
		Effect "63b8348667cf4f9aba2f68e08cc09686" // Rio_Hissing
	}
]

ConsumeAudioClip core.masterbundle:Sounds/EatCrunchy.mp3