4 x 2 (8)

Inventory Size

Secondary

Hand Slot

Semi, Auto, Safety

Firemodes

80m

Range

13.89 RPS

Firerate

0.5%

Durability Loss per Shot

Grip, Barrel

Hooks

0%

Movement Speed

-2 to 2 (25%)

Recoil X

3 to 4 (25%)

Recoil Y

Damage
Combat Damage
Head Spine Leg Arm
Player 25 18 13 13
Zombie 59 32 16 16
Animal 18 14 10 -
Structure Damage
Low Caliber
Damage
Barricade 15
Structure 15
Vehicle 25
Resource 15
Object 15

Magazines (2)

Magazines that can be attached to this weapon

Barrels (4)

Barrels that can be attached to this weapon

Repair
0%
+
3 x
+
=
100%
Tool
+
=
3 x
Tool
+
=
Tool
+
=
Tool
+
=
Tool
+
=
Tool
Rio_Serrano_0.dat
GUID 505eb57008304baeb6311264dbe7101e
Type Gun
Rarity Rare
Useable Gun
Slot Secondary
ID 33987

Can_Use_Underwater true

Instantiated_Item_Name_Override Rio_Serrano
InspectAudioDef Items/Weapons/Guns/SMG/Rio_Serrano_0/Inspect.ogg
EquipAudioClip Items/Weapons/Guns/SMG/Rio_Constrictor_0/Equip.ogg
ReloadAudioClip Items/Weapons/Guns/SMG/Rio_Serrano_0/Reload.ogg
HammerAudioClip Items/Weapons/Guns/SMG/Rio_Serrano_0/Hammer.ogg

Shared_Skin_Lookup_ID 1369
Shared_Skin_Apply_Visuals False

Size_X 4
Size_Y 2

Magazine 33991

Hook_Barrel
Hook_Grip

Ammo_Min 15
Ammo_Max 25

Safety
Semi
Auto

Requires_NonZero_Attachment_Caliber true

Attachment_Calibers 3
// barrels
Attachment_Caliber_0 33870
// vert grip
Attachment_Caliber_1 36227
// hori grip
Attachment_Caliber_2 36228

Magazine_Calibers 1
Magazine_Caliber_0 36214

Range 80
Firerate 3
Action Trigger
Unplace 0
Replace 0

Player_Damage 23
Player_Leg_Multiplier 0.6
Player_Arm_Multiplier 0.6
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.1

Zombie_Damage 54
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.1

Animal_Damage 18
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1

Barricade_Damage 15
Structure_Damage 15
Vehicle_Damage 25
Resource_Damage 15
Object_Damage 15

Durability 0.5

Aim_In_Duration 0.2
Spread_Angle_Degrees 8.531
Spread_Aim 0.25

Recoil_Min_X -2
Recoil_Min_Y 3
Recoil_Max_X 2
Recoil_Max_Y 4

Recover_X 0.25
Recover_Y 0.25

Shake_Min_X -0.001
Shake_Min_Y 0.001
Shake_Min_Z -0.005
Shake_Max_X 0.001
Shake_Max_Y -0.001
Shake_Max_Z -0.005

Muzzle 36169
Shell 36180

Blueprints
[
	{
		Name Repair
		CategoryTag "732ee6ffeb18418985cf4f9fde33dd11" // Repair
		Operation RepairTargetItem
		InputItems
		[
			{
				ID "0dbfa634dd0d4f78a45f0999b37edef7" // Metal Scraps
				Amount 3
			}
			{
				ID "8eb400d5952e4c14bde472dfeccef93d" // Blowtorch
				Delete false
			}
		]
		Effect "84347b13028340b8976033c08675d458" // Wrench
	}
	{
		CategoryTag "ad1804b6945145f3b308738b0b8ea447" // Tools
		InputItems
		[
			{
				ID this
			}
			{
				ID "1a7d3ccce9e1499e877bab13638bdfcc" // Hammer
				Delete false
			}
		]
		OutputItems
		[
			"0dbfa634dd0d4f78a45f0999b37edef7 x 3" // Metal Scraps
			"bc967d116c3046e3885a38552f653340" // Pine Plank
		]
		Effect "84347b13028340b8976033c08675d458" // Wrench
	}
]