1 x 1 (1)

Inventory Size

1

Amount

50

Blueprints

Tool
+
=
Salvage
=
6 x
Apparel
Craft lvl.1
6 x
+
4 x
+
=
Apparel
Craft lvl.1
6 x
+
2 x
+
=
Tool
2 x
+
=
Supply
3 x
+
+
+
=
Supply
Cook lvl.1
2 x
+
+
=
Supply
Cook lvl.1
3 x
+
3 x
+
+
=
Tool
+
=
Tool
Craft lvl.1
+
+
+
=
Tool
+
+
=
Tool
Craft lvl.2
+
3 x
+
=
Supply
+
2 x
+
+
=
3 x
Supply
+
2 x
+
+
=
3 x
Supply
+
2 x
+
+
=
3 x
Tool
Craft lvl.2
+
2 x
+
2 x
+
+
=
Tool
Craft lvl.2
+
+
2 x
+
=
Barricade
Craft lvl.2
4 x
+
+
+
=
Utilities
Craft lvl.3
+
2 x
+
3 x
+
3 x
+
+
=
Barricade
Craft lvl.2
4 x
+
+
+
=
Utilities
Craft lvl.2
2 x
+
6 x
+
+
3 x
+
=
Utilities
Craft lvl.2
5 x
+
5 x
+
2 x
+
+
=
Apparel
Craft lvl.1
4 x
+
2 x
+
=
Apparel
Craft lvl.1
4 x
+
+
=
Tool
Craft lvl.1
2 x
+
+
=
Tool
Craft lvl.1
+
+
=
Utilities
Craft lvl.1
4 x
+
+
+
=
Utilities
Craft lvl.1
4 x
+
+
+
=
Supply
2 x
+
+
=
Supply
3 x
+
+
=
Tool
+
=
Barricade
Craft lvl.1
2 x
+
=
Barricade
Craft lvl.2
2 x
+
4 x
+
=
Tool
Craft lvl.2
+
2 x
+
2 x
+
=
Tool
Craft lvl.2
+
5 x
+
4 x
+
=
Barricade
Craft lvl.2
2 x
+
2 x
+
=
Supply
+
2 x
+
=
4 x
Utilities
Craft lvl.2
2 x
+
3 x
+
+
3 x
+
=
Utilities
Craft lvl.3
6 x
+
6 x
+
2 x
+
2 x
+
=
2 x
Utilities
Craft lvl.1
3 x
+
4 x
+
2 x
+
=
Barricade
Craft lvl.1
5 x
+
=
Tool
Craft lvl.2
+
3 x
+
+
=
Utilities
+
+
2 x
+
=
3 x
Supply
2 x
+
+
=
Supply
2 x
+
+
=
Supply
2 x
+
+
=
Supply
2 x
+
+
=
Supply
Cook lvl.1
2 x
+
+
=
Supply
Cook lvl.1
3 x
+
2 x
+
+
=
3 x
2 x
Supply
2 x
+
=
Spawn Id Spawn Name Items
32152 Brazil Carepackage HighMil 46
32153 Brazil Carepackage LowMil 26
Rio_Field_Manual.dat
GUID 6dad7c6f614e462a821cc38ddaaa3f13
Rarity Rare
Type Supply
ID 33975

Size_X 1
Size_Y 1

Blueprints
[
	{
		CategoryTag "ad1804b6945145f3b308738b0b8ea447" // Tools
		InputItems
		[
			{
				ID "1f5f8e9e2c6e44a99b4f3ef46020771c" // Military Orientation
				Critical true
			}
			{
				ID "235a315dec3649c58ad5537bed879c12" // Medical Orientation
				Critical true
			}
		]
		OutputItems this
		Effect "99c9ca74b87748de9d96d2c15d5d3d7b" // Paper_0
	}
	{
		Name Salvage
		CategoryTag "7ed29f9101ae4523a3b2e389414b7bd9" // Salvage
		InputItems
		[
			{
				ID this
				Critical true
			}
		]
		OutputItems "2951f7a2c8094a049bb575982e8d86dd x 6" // Paper
		Effect "99c9ca74b87748de9d96d2c15d5d3d7b" // Paper_0
	}
]